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2. Game mechanics

Premeasuring: Je mag gedurende het spel alles meten.   Objectives en scoring: 3” bubble   Alle units zijn scoring behalve dedicated transports die niet apart kunnen gekocht worden. (Vb: Rhino niet, Landraider wel)   Cover saves zijn maximum 5+ tenzij bij fortifications.   Instant Death replaced with “Overwhelming Force,” does D3 wounds instead. Eternal Warrior = 1 wound.   Assault = 2d6, difficult terrain = 2d6 - 2”   Wound allocation volgens 5th edition, gewoon niet exploiten met allemaal verschillende loadouts.   Force Weapons do 2 wounds each instead of Instant Death when activated   Deep Strike Mishap Table: 1: Terrible accident 2-3: Misplaced 4+: Delayed

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