Sea Elf Court Organization in Thoia | World Anvil

Sea Elf Court

Royal Family:
Queen- Thalassa Merstrider
King- Lumen Merstrider
Princess- Annia Merstrider}
Prince- Aeren Merstrider} Twins
Prince- Rudrel Merstrider
Princess- Merlee Merstrider
  Inner Council:
Chamberlain/Court Wizard- Archwizard Quean Dustmeadow
Master of Coin- Lord Ker'sh Mistfeather
Master of Whisperers- Lord Saava Rumion
Master of Laws- Lord Ansr'e Duskgarrison
Master of Ships- Captain Varen Oakendream
Lord Commander- Lord Ercian Starpeaks
Mistress of Health- Priestess Lauliss Silverdew    Knights:
Kingsguard:
Sir Vallee Gemfrond
Sir Araris Silverblossom
Sir Heivol Starfriend
Sir Drulenneth Heartfelt   Queensguard:
Sir Quillshanna Westlight
Sir Ennua Gemfire
Sir Caenia Gemfrond
Sir Bithaea Goldmoon   Lords and Lady's:
Lord and Lady -
Lord and Lady -
Lord and Lady -
Lord and Lady -
Lord and Lady -

Structure

Monarch- A single figure—or sometimes a royal couple—rules the city, which is likely the nation’s capital. They might have inherited the throne, seized it in war or after assassinating their predecessor, or been swept into power on a tide of popular opinion. However they got there, the monarch has absolute control over the city. If they also have a whole kingdom to rule, a monarch usually decides to appoint a chancellor to manage the day-to-day minutiae of government and likely has a chamberlain or vizier to offer advice. Less hands-on monarchs install a mayor or one of their loyal dukes or other subjects to run the city in their place.
Chamberlain/Court Wizard- The chamberlain combines the roles of chief advisor, confidant, and indispensable personal assistant to the ruler. Since the chamberlain typically advises in private, they have unparalleled access. Expected to speak truth to power, a chamberlain with less-honourable intentions can cause considerable trouble. Chairs the inner council, serves as the Monarch's proxy during their absences. Also helps with Arcane defensives and offensives.
Master of Coin- The master of coin is the chief financial adviser of the King. On the inner council.
Master of Whisperers- The realm's chief intelligence advisor and spymaster, supervising covert activities and information gathering, both at home and abroad. On the inner council.
Master of Laws- The realm's chief legal advisor, who also manages the castle's dungeons, and supervises law enforcement. On the inner council.
Master of Ships- The realm's chief naval officer, supervising the Royal Fleet and coordinating the realm's maritime defences. On the inner council.
Lord Commander- Lord Commander is the title held by the most senior sworn brother of the Kingsguard and Queensguard. On the inner council.
Court Healers- A group of healers from different religions that protect and serve the Royal Family and the court. Leader is the Mistress of Health who is on the inner council.   Cup-bearer/Food Taster- A cupbearer is a servant who fills wine cups and serves wine to a lord or lady. He must guard against poison in the royal families cups and is sometimes required to swallow some of the drink before serving it.
Master of the Games- A master of the games is the official who enrols participants and selects pairings for jousting matches at tournaments.
Lady-in-waiting/Handmaid- A handmaid, companion, lady companion, or lady-in-waiting, is a female personal assistant attending on a royal woman or a high-ranking noblewoman.
Maid of Honour- Maids of Honour are the junior attendants of a queen in royal households. The position was and is junior to the lady-in-waiting. Traditionally, a queen regnant had eight maids of honour, while a queen consort had four. A maid of honour was a maiden, meaning that she had never been married, and was usually young and a member of the nobility. Maids of honour were commonly in their sixteenth year or older.
Knights- The Kingsguard are the royal bodyguards of the throne. The Queensguard is another term for the Kingsguard, titled such when they serve as royal bodyguards for a Queen Regnant rather than a king.
Court fool- The court fool was the royal jester
Kennelmaster- Kennelmaster is a position in a castle household, usually occupied by a lowborn man. The kennelmaster is charged with the training and care of a castle's hunting hounds.
Master-at-arms- Master-at-arms is a position charged with training garrisons, as well as noble children, in fighting skills.
Squires- After several years of serving as a page, a boy can become a squire. Boys are not required to serve as a page before becoming a squire, so the age of squiring can range widely.
Stableboy- Someone employed in a stable to take care of the horses.
Guards- Other people that have trained.
Lords and Lady's- They rule over certain parts of the Royal Families territory to spread there ideal's and govern over the people.

Public Agenda

To forward the agenda of the Court of Water and to keep there people relevent

Religion

The tempest deities (that are to do with water in all its forms) are the ones who are mostly worshiped here, but others are aloud. The ones who are common to worship here are: FizusDareus and Ula. The ones outlawed are: EtonZyrenaKiana, SedarSedarTatolCymusYnjaTheraos and Etana.

Embrace the Depths, Sail the Currents, Uphold the Majesty of the Tides

Type
Court, Royal
Demonym
Oceanian
Leader Title
Head of State
Head of Government
Government System
Monarchy, Absolute
Currency
Oceanus version of the coins
Legislative Body
Lord Ansr'e Duskgarrison is the one who writes the laws and rules
Judicial Body
The Queen Thalassa Merstrider is the one who makes all the calls
Executive Body
The Lord Commander Ercian Starpeaks is the one who makes sure the people follow the laws, a long with the guards
Related Species


Cover image: Thoia by WolfofWinter

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