Blood Puppet
3rd-level Enchantment
Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Concentration, up to 1 minute
You manipulate the blood within a creature's veins, forcing it to follow your commands. The target must make a Wisdom saving throw or be charmed by you for the duration. While charmed in this way you control the creatures movement but can not force them to take actions, bonus actions or reactions.
If the movement might cause harm to the creature the creature can make another Wisdom saving throw to try to end the effect. This save is made with advantage if you or your companions are fighting the creature. If the activity would result in certain death for the creature, the spell ends.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.
Comments