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Tip of the Scale

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The Shift, a global event causing those of the flesh - almost all humanoids of every race - to become feral, grunting animals, and those of the scale - dragons, reptiles and amphibians - to experience a sudden infusion of strength, intelligence, natality, and power, has changed the world.   Cities, once rife with with humans, elves, dwarves, and on, are ruins filled with corpses and undead.   Four dragons, a Red, White, Black, and Green, now rule the land. New cities filled with Kobolds and Lizardmen have become the major sources of life in the world.   The shift has affected other races as well. The Snake have grown in size and mental powers, with an ability to control those around them. The Croc swim through the earth. The Basilisk monks blindfold their eyes as turning an enemy to stone is a horrible fate. And on.   You play an Enlightened. One of the few humanoids that hasn't been affected by the Shift. You are banding together to see if you can survive long enough to discover how the Shift occurred, and if you do, can alter it's long term affects.

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