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Cart

The Cart is the livelihood of Titan. Used to transfer goods for trade between towns, prisoners to executions, and sometimes massive amounts of gold, carts have been crucial for the local economy. While not difficult to come by, a cart can help adventurers take rests while continuing on their adventure. While not an item adventurers would expect to use, it is something any adventurer party worth their salt would consider a necessity.

Power Generation

All carts are pulled by beasts of burden. There are no carts that have their own power generation, so some sort of creature or team of creatures are required to create movement for the cart. Most carts are controlled by a pilot, or driver, that sits at the front or top of the cart.

Weapons & Armament

Carts are seldom weaponized, however, there are creative people out there. More often, carts are reinforced to protect the people or product inside. Carts can have their frames reinforced for heavier loads, walls lined with metal for additional protection or external locks to keep whatever is inside... inside.
Price
The price of a cart changes depending on the features of the cart. A simple cart with two wheels and three low walls can be bought for a low price. If the cart has walls, 4 wheels, a door, a tactical hatch and reinforsed walls, the cart can become costly.
Speed
A cart has no speed to itself, but the speed of the creature pulling it.
Complement / Crew
Depending on the size of the cart, it requires at minimum one horse to pull it. To increase the speed, a team of beasts of burden may be utilized.
Cargo & Passenger Capacity
The smallest of carts can hold 2 people. The average cart can hold 3 comfortably, with nothing else inside. A large cart can hold 6 people comfortably, but is usually specially designed for that purpose.

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