Coritha
Coritha
Physical Description
General Physical Condition
Physically attractive, well toned, and usually appearing quite friendly, barring the scar running down her right eye and strange stone-like right arm.
Body Features
Coritha lost her right arm at the shoulder some time ago to an attack from Gaelen’s men. It was replaced recently by a stone-like primordial creature that has granted her extraordinary abilities and can transform itself in order to protect Coritha.
Apparel & Accessories
Dresses in fine clothing with chain sewn through it, accentuating highlights and offering protection.
Mental characteristics
Personal history
Coritha spent her life in Titan. As a child, her mother often told her she was destined for great things, that her father was like a king in the divine court. There were always strange occurrences in the city, from strange races of adventurers to monsters running rampant from the zoo, and whispers in the shadows.
At age twelve, Coritha began having nightmares of a man with blue skin and two pairs of wings that felt blinding. He spoke to her in words she couldn’t understand, growing frustrated with her lack of comprehension. That first night, she screamed for her mother, which drew the attention of the visitors in her home. To make ends meet, Coritha’s mother did work for a creature named Nim, a Rakshasa that had a very particular interest in the young Aasimar. Immediately calling on her mother’s debt, Nim took Coritha that night as repayment.
For the next few years, Coritha learned to be a grifter, using her divine heritage to prey on the superstitious to gather wealth for her devilish master until the Legion first came to Titan. She was in the streets that day and hid, watching as adventurers battled against the approaching legate. It was in that moment she decided she wanted to become that powerful, and knew she would never be able to attain it under Nim’s feline thumb. She ran, seeking out a less powerful patron that could provide her with the steps she needed to gain influence with more powerful people.
Eventually, she discovered a gang known as the Filthy Keepers, and convinced a young musician named Spot that had aspirations of attending one of the Bard colleges in Titan. After a brief fling, she convinced him to take the leadership role in the petty gang, serving as his chief lieutenant until she disappeared with the treasury.
Coritha lived a life of luxury for two days before refugees began pouring into Titan. More adventurers, commoners, and even stranger events began to erupt around the city. Due to the sudden influx of refugees, Coritha was promptly ejected from the luxury inn, and when the guards realized the gold she had been spending was stolen, she was beat to an inch of her life by men in gold armor. As a parting gift, the men left her with a scar across her right eye, and a maimed arm, leaving the teen to die.
Barely surviving for the next several years in destitution, suffering through nightmares of a being that seemed to hate her, a single arm, and no one to care for her, Coritha cursed the refugees that she felt ruined her home; she cursed the leadership that couldn’t get their act together, and she cursed the faceless Legion that caused it all. Titan was a mess, and she knew if given the chance, she could rule it better than anyone else.
Then her world turned to fire. The old abandoned warehouse she had called home had burst into flames, and she raced out to find the skins of commoners that had been sloughed off by frog-like demons attacking the city. Again, adventurers had taken to the streets to defend Titan, though half the city looked to be on fire from their own Wizards. As fire and arrows rained down in the street, Coritha raced for another place to hide, finding a straw filled wagon. Diving in, she found an assortment of gear that had been stashed, and knew she wouldn’t stay hidden for long. As the carriage began to move, a small smooth stone with green glowing cracks fell out of the satchel that had been hidden in the straw, and believing it might be valuable, she grabbed it before being hurled out of the cart in the chaos.
Returning to consciousness some time later, after the battle had been won, Coritha propped herself up on both arms before realizing her right arm was now completely comprised of the same smooth stone material as the rock she had taken from the cart. As people walked around her, and she sat in the mud, inspecting her arm, a new voice spoke to her. It was deep, and gravelled, but she understood it. It flooded her mind with memories of a pit surrounded in stone with a hole of unimaginable depth at its bottom and freedom at its top. She saw herself climb out of the pit, a feat that seemed to take centuries. There were people at the top. Fear. Evil. Rage. Desperation.
A rope.
Coritha felt herself crawling along the floor as though a giant was standing on her back, and the only strength she could muster was a force of will that allowed her to leap into the boot of a large man as he leapt for the rope. The world went dark, but she could feel herself be pulled upward until water filled the space around her.
Then freedom. Then magic. She struggled against the tight confines, and tried to exert control over the being that had carried her out of the pit, to no avail. She would have to gain strength first, and so she bided her time until she felt herself grasped by divine power.
The vision ended, and Coritha understood. The stone was old, intelligent, and wanted freedom more than anything. It wanted to never be in a position to lose its freedom, and she agreed. Picking herself up, she decided she would need to clean herself up to seek out these adventurers that repelled the Legion twice now.
At age twelve, Coritha began having nightmares of a man with blue skin and two pairs of wings that felt blinding. He spoke to her in words she couldn’t understand, growing frustrated with her lack of comprehension. That first night, she screamed for her mother, which drew the attention of the visitors in her home. To make ends meet, Coritha’s mother did work for a creature named Nim, a Rakshasa that had a very particular interest in the young Aasimar. Immediately calling on her mother’s debt, Nim took Coritha that night as repayment.
For the next few years, Coritha learned to be a grifter, using her divine heritage to prey on the superstitious to gather wealth for her devilish master until the Legion first came to Titan. She was in the streets that day and hid, watching as adventurers battled against the approaching legate. It was in that moment she decided she wanted to become that powerful, and knew she would never be able to attain it under Nim’s feline thumb. She ran, seeking out a less powerful patron that could provide her with the steps she needed to gain influence with more powerful people.
Eventually, she discovered a gang known as the Filthy Keepers, and convinced a young musician named Spot that had aspirations of attending one of the Bard colleges in Titan. After a brief fling, she convinced him to take the leadership role in the petty gang, serving as his chief lieutenant until she disappeared with the treasury.
Coritha lived a life of luxury for two days before refugees began pouring into Titan. More adventurers, commoners, and even stranger events began to erupt around the city. Due to the sudden influx of refugees, Coritha was promptly ejected from the luxury inn, and when the guards realized the gold she had been spending was stolen, she was beat to an inch of her life by men in gold armor. As a parting gift, the men left her with a scar across her right eye, and a maimed arm, leaving the teen to die.
Barely surviving for the next several years in destitution, suffering through nightmares of a being that seemed to hate her, a single arm, and no one to care for her, Coritha cursed the refugees that she felt ruined her home; she cursed the leadership that couldn’t get their act together, and she cursed the faceless Legion that caused it all. Titan was a mess, and she knew if given the chance, she could rule it better than anyone else.
Then her world turned to fire. The old abandoned warehouse she had called home had burst into flames, and she raced out to find the skins of commoners that had been sloughed off by frog-like demons attacking the city. Again, adventurers had taken to the streets to defend Titan, though half the city looked to be on fire from their own Wizards. As fire and arrows rained down in the street, Coritha raced for another place to hide, finding a straw filled wagon. Diving in, she found an assortment of gear that had been stashed, and knew she wouldn’t stay hidden for long. As the carriage began to move, a small smooth stone with green glowing cracks fell out of the satchel that had been hidden in the straw, and believing it might be valuable, she grabbed it before being hurled out of the cart in the chaos.
Returning to consciousness some time later, after the battle had been won, Coritha propped herself up on both arms before realizing her right arm was now completely comprised of the same smooth stone material as the rock she had taken from the cart. As people walked around her, and she sat in the mud, inspecting her arm, a new voice spoke to her. It was deep, and gravelled, but she understood it. It flooded her mind with memories of a pit surrounded in stone with a hole of unimaginable depth at its bottom and freedom at its top. She saw herself climb out of the pit, a feat that seemed to take centuries. There were people at the top. Fear. Evil. Rage. Desperation.
A rope.
Coritha felt herself crawling along the floor as though a giant was standing on her back, and the only strength she could muster was a force of will that allowed her to leap into the boot of a large man as he leapt for the rope. The world went dark, but she could feel herself be pulled upward until water filled the space around her.
Then freedom. Then magic. She struggled against the tight confines, and tried to exert control over the being that had carried her out of the pit, to no avail. She would have to gain strength first, and so she bided her time until she felt herself grasped by divine power.
The vision ended, and Coritha understood. The stone was old, intelligent, and wanted freedom more than anything. It wanted to never be in a position to lose its freedom, and she agreed. Picking herself up, she decided she would need to clean herself up to seek out these adventurers that repelled the Legion twice now.
Sexuality
Bisexual
Education
Most of Coritha’s education came from growing up on the streets of Titan, or from Mr. Nim himself.
Employment
Coritha’s most notable means of employment has been to Mr. Nim
Mental Trauma
Throughout her life, Coritha has had nightmares of a divine being attempting to speak to her, and grow impatient with her choices in life. She has seen horrendous actions taken by her employer and adoptive father, Mr. Nim, and most recently lived through the existence of a primordial being trapped under the worlds surface in an instant.
Intellectual Characteristics
Coritha believes she is destined for greatness, and has the charisma to convince others of this belief. She is typically lazy however, preferring to inspire ambition in others for tasks that are boring or seem too difficult.
Morality & Philosophy
Coritha constantly crosses back and forth between Lawful and Chaotic, but remains good as an individual. A trait that becomes more and more worn down the longer she spends in Mr. Nim’s employ.
Personality Characteristics
Motivation
An easy, luxurious life with her mother safe and secure.
Social
Contacts & Relations
Mr. Nim
Family Ties
Her mother, a Human.
Her father, a Celestial
Religious Views
Trusting in the divine is for the naive.
Alignment
Chaotic Good
Life
25231 AE
25252 AE
21 years old
Circumstances of Death
After feeling betrayed be those she trusted, and having her friends, family, and her own life threatened by religious zealots, Coritha passed away in the Shadowfell in an attempt to do something redemptive for her new friend Mooncake.
Birthplace
Titan
Children
Current Residence
Titan
Gender
Female
Eyes
Pale teal
Hair
Iridescent red
Skin Tone/Pigmentation
Pale purple
Character Prototype
Jeff Winger, Community, played by Joel Mchale
Eleanor Shellstrop, The Good Place, played by Kristin Bell
Eleanor Shellstrop, The Good Place, played by Kristin Bell
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