Political event
Captain Milton Drac assumes the role of Sea Lord. During his reign he involves Freeport in a plot to bring about a world-ending apocalypse by summoning a Great Old One.
At this juncture, Captain Milton Drac stepped onto the stage. A distant cousin of Anton, Milton appeared as if from nowhere. He was not a member of the Captains’ Council, but somehow enjoyed tremendous support there. Those most likely to oppose him were strangely silent. And in a matter of weeks, this unknown Drac had become the new Sea Lord of Freeport. Milton’s first act as Sea Lord was to cancel all military aid to allied nations. The fleet was to restrict its activities to guarding merchantmen, and that was all. As war raged on the continent, Freeport stood neutral. The nations counting on Freeport’s navy were gravely disappointed, and most branded Milton a traitor, a puppet of foreign agents or some doomsday cult. Captain Milton ignored the accusations and continued his rule of Freeport with little opposition. The Sea Lord’s goal was to make Freeport the preeminent maritime power of the world. After canceling the action of the fleet, he took the city’s war chest and spent it on a monument to his ambition: The Lighthouse of Drac, one of the wonders of the age. It took ten years to complete and nearly bankrupted the city. Most citizens of Freeport took to calling the lighthouse “Milton’s Folly.” What no one knew was that Milton Drac was secretly a member of the Brotherhood of the Yellow Sign. This malefic organization had somehow survived since the breaking of Valossa, biding its time until it could strike once again. They had found a dark prodigy in Milton Drac and aided him in his ruthless rise to power. The lighthouse was the centerpiece of Drac’s scheme. It was specially constructed to channel the energy of the Unspeakable One, the terrible power worshipped by the Brotherhood of the Yellow Sign. As part of his plan, Milton had announced a gala celebration for the lighthouse’s unveiling. He wanted ships from all the world’s nations to choke the harbor. When the time was right, he and the Brotherhood planned to enact a magical ritual that would use the lighthouse to project the Yellow Sign into the night sky above Freeport. Charged with the power of the Unspeakable One, the Yellow Sign would drive the assemblage mad, and from Freeport, the madness would then spread across the world. That was Drac’s plan. Luckily for Freeport, a small group of heroes foiled it seven years ago; Drac was slain and the Brotherhood thwarted. Heroism, it seemed, was indeed a match for the madness of the Unspeakable One.