Bel's Forge

A gargantuan volcano dominates the horizon. Clouds of fire and ash spew from its caldera, and the air trembles with its angry grumblings. A vast, multilayered fortress has been hewn into the volcano’s rocky slopes.
  Bel, one of the Seven Hells’ greatest military minds, dwells in this iron keep. From this bastion, Bel oversees the forges that furnish weapons and armor for the Celestial War.
 
Type
Room, Special, Forge

Getting there

An army of devils guards Bel’s fortress, and his dark Magic alerts him to intruders within its walls. Strangers who venture too close are assaulted by a strike team of two horned devils leading ten bearded devils. If the intruders survive and linger in the area, a whole army of devils descends upon them.  

Description

Bel’s forge is carved out of volcanic rock and has soaring, 50-foot-high ceilings throughout.   Heat. Bel’s forge is unbearably hot. The extreme heat has detrimental effects on creatures not acclimated to such environments.   Lava. Open rivers of lava are channeled through the forge to smelt ore and soften metal. Any creature that enters the lava for the first Time on its turn or starts its turn in it takes 33 (6d10) fire damage. Increase the damage to 99 (18d10) fire damage if the creature is fully immersed in the lava.    

Descent to the Forge

A wrought iron spiral staircase descends into a cavernous forge. Channels of bubbling lava wind through the complex, casting fiery light over huge anvils. Chained giants with coal-black skin and fiery orange hair hammer out weapons under the malignant gaze of a pit fiend seated in a flying throne. Throughout the forge, sparks fall like rain.   The pit fiend is Bel. Only he can control his Large flying throne, which has a flying speed of 15 feet and can hover.  

Fire giants

Four fire giants in chains are using enormous hammers and anvils to craft infernal weapons and armor under Bel’s watchful eye. A clutter of giant-sized objects surround each Giant’s anvil: iron buckets containing oily water, coils of greasy chain, mounds of iron filings, and more.   The fire giants’ names are Drumra, Jalt, Rosska, and Zrakorn. While chained, the giants have a walking speed of 10 feet. The giants despise Bel but are bound by magic to do as he demands. The chains that bind them can’t be broken or unlocked except by Bel.  

Weapons Rack

These racks contain weapons awaiting delivery to the front lines of the Celestial War. Most of them are too big for Small or Medium characters to wield effectively.   Among the larger weapons are three magic weapons sized for Small and Medium characters: a pair of hellfire javelins and a hellfire greatsword.


Cover image: Farewell by Greg Rutkowski

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