Curse of Lost Sentiment

This curse inflicts the target with the loss of memories and horrific madness. The target must make an Intelligence saving throw (DC 15), which is modified by the Curse Strength Table. On a successful save, the target becomes aware that somebody attempted to curse them. On a failed save, the target becomes cursed. Upon the completion of this curse’s triggering event, the target automatically advances to stage 1 of this curse.  

Triggering event

The next time the target sleeps, they suffer nightmares of a person they treasure abandoning them.  

Stage 1

The cursed creature begins forgetting events that have occurred within the past few days, as well as the names of acquaintances.  

Stage 2

The cursed creature forgets all but their closest companions. The curse begins creating twisting the creatures mind, creating delusions of hidden threats and scheming rivals. Additionally, the cursed creature has disadvantage on Intelligence saving throws.  

Stage 3

The cursed creature completely forgets their closest companions, who they are, and any goals they once possessed (including curing the curse). The curse twists their mind into madness and fabricates delusions of a great conspiracy only the cursed creature can prevent. The cursed creature is compelled to take any action they believe necessary to uncover this conspiracy. Additionally, the cursed creature’s Intelligence score becomes 6, unless it was already lower.  

Culmination

Upon failing the final escalation check, the cursed creature twists into a deformed figure and becomes a Dream Whisperer. If the creature is a player character, they become an NPC under the GM’s control.


Cover image: Farewell by Greg Rutkowski

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