Curse of the Grave Robber
This curse haunts the target with a dark creature. The target must make a Wisdom saving throw (DC 16), which is modified by the Curse Strength Table. On a successful save, the target becomes aware that somebody attempted to curse them. On a failed save, the target becomes cursed. Upon the completion of this curse’s triggering event, the target automatically advances to stage 1 of this curse.
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