Curse of the Snake Man

This curse inflict the target with a twisted transformation, slowly turning them into a snake person. The target must make a Charisma saving throw (DC 15), which is modified by the Curse Strength Table. On a successful save, the target becomes aware that somebody attempted to curse them. On a failed save, the target becomes cursed. Upon the completion of this curse’s triggering event, the target automatically advances to stage 1 of this curse.  

Triggering event

The next time the target kill a reptile or reptilian creature, the skin of the cursed creature start to flake off.  

Stage 1

The cursed creature arm are covered in green scales, their tongue forks and their eyes turn serpentine.  

Stage 2

The cursed creature chest and back are covered in green scales and they loose any body hair. The cursed creature has disadvantage on charisma check.  

Stage 3

The cursed creature leg become weak and start to merge. The cursed creature’s speed becomes 10, unless it was already lower.  

Culmination

Upon failing the final escalation check, the cursed creature twists and becomes a Giant Constrictor Snake. If the creature is a player character, they become an NPC under the GM’s control.


Cover image: Farewell by Greg Rutkowski

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