This curse inflicts the target with an uncontrollable temper and lust for violence. The target must make a Wisdom saving throw (DC 17), which is modified by the Curse Strength Table. On a successful save, the target becomes aware that somebody attempted to curse them. On a failed save, the target becomes cursed. Upon the completion of this curse’s triggering event, the target automatically advances to stage 1 of this curse.
Triggering event
The next time the cursed creature wields a weapon or spellcasting focus, an old wound of theirs reopens.
Stage 1
The cursed creature becomes easily agitated and aggressive.
Stage 2
The cursed creature becomes obsessed with violence. The thrill of solo battle intoxicates them, and their demeanour toward their allies sours as the curse grows. The cursed creature cannot benefit from the spells or abilities of allies.
Stage 3
The cursed creature is driven to insatiable bloodlust, unable to rest while there are enemies to slaughter. The cursed creature cannot complete a long rest.
Culmination
Upon failing the final escalation check, the cursed creature twists into a deformed figure and becomes an Avatar of Slaughter. If the creature is a player character, they become an NPC under the GM’s control.
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