Satyr of Skola
Government
The satyrs of the Skola forest are wild and free. They have taboos, but not laws, influence fluctuates constantly, and all are free to make merry in any way they please, so long as it doesn’t impede on others’ ability to do the same. Disagreements are typically turned into opportunities for public competition. Irreconcilable issues are usually solved by a strict application of “you go over there, and you go over there.” True intentional crimes, however, are violations known deep in the satyr soul. If needs be, revelry can halt in an instant to help someone who’s been hurt, and true criminals are exiled from the Skola Forest for life. Satyrs quickly bury negative thoughts, though, and the loss of one friend merely leads them to redouble efforts to make more.Hierarchy
Distinctions are few among satyrs, but several notable groups are detailed here.Dawngreets
Dawngreets are satyr emissaries, explorers, and storytellers sent to other communities throughout the feywild. They arrange satyr-style celebrations wherever they go, spreading their people’s carefree philosophies, sharing news, and creating friends the Skola Forest can rely on when necessary.Summer's favored
A circle of satyr druids, Summer’s Favored protect the Skola forest, restoring nature after damage by wildfires or too rowdy satyr parties. They also defend the vale by growing dense underbrush and supporting populations of wild beasts at their territory’s borders.Sibyls
The closest people satyrs have to leaders are their sibyls, who are blessed with limited ability to see into the future. Sibyls warn the community when danger threatens the forest, select dawngreets, and oversee the “initiation rites” of the Cult of Horns. The oldest sibyl is a gray-furred satyr named Cresa. She insists that the more she drinks, the further she can see into the future.Culture
Satyrs hold regular revels called rollick nights. These lengthy festivals are full of merrymaking, contests, impromptu performances, and song, all accompanied by good food and sweet drinks. Some non-satyrs looking for pleasure without consequences visit the Skola forest, encouraged by dawngreets and tales of wild revels. After spending some time with the satyrs, dark-humored sibyls might invite outsiders to join the Cult of Horns. If they agree, the non-satyr might be crowned with a circlet of horns, marking them as “stubs” (for their crown’s stubby horns). A period of hazing follows, where the stubs are enticed to perform menial or humiliating tasks. When the satyrs grow bored—or a respected, sober satyr steps in—the hazing ends, which typically results in the stub later waking up alone in the mountains. Most satyrs who participate in such ungenerous behavior are chided and are themselves made to serve at the next revel, but the satyr memory for consequences is short and the tradition persists. As for former stubs, most never share details about their experiences, their secrecy contributing to tales of dark rites and sinister enchantments in the vale.Geography
Skola Forest
Capital
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Aliases
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Society
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Leader
Cresa
Races
Satyr
Main pantheon
Elven Pantheon
Population
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Timeline
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