Syngorn
The realm of the palid elves, Syngorn used to be much bigger and to take the vast majority of the southern part of Lightfoot Land, nowadays it is only a city-state surrounded by vast forest that belongs to the elves.
Government
The Wardens of Syngorn are the leaders and safeguards of the elven city of Syngorn. It consists of three offices of elders and the High Warden.- High Warden presides over other wardens, maintains law, and guides society.
- The Verdant Lord is the leader of Syngorn's military.
- The Voice of Memory is in charge of preserving Syngornian culture.
- Guildrunner is the head of commerce, business, and the treasury.
Noble hierarchy
As of 1134 AD, the members of the Wardens of Syngorn are:- Tirelda acts as the High Warden.
- Celindar acts as The Verdant Lord.
- Ouestra acts as The Voice of Memory.
- Rawndel acts as the Guildrunner.
Culture
Orcs work to live, dwarves live to workSyngorn is secluded and autonomous, the Warden have sworn to protect the elves above anything else, and as such, other races are accepted in the realm, yet they can't pretend to the same right as elves. One of the only realms that survived the Great Extinction, Syngorn has a record of history before the cataclysmic event, yet they prefer to keep it to themselves as knowledge is power.
Justice
The Law of Syngorn is a set of laws and regulations that govern the ancient elven city state of Syngorn. The elves of Syngorn have lived in isolation for countless centuries, and their laws reflect their unique culture and way of life, as well as the oath of the Warden of Syngorn to protect the elves above anything else.Syngorn Criminal Code
- The protection of the forest and its inhabitants is of the utmost importance. Any actions that result in the destruction of the forest or harm to its inhabitants will be met with severe punishment.
- Respect for the natural balance and harmony of the forest is of the utmost importance. Any actions that disrupt the natural order will be met with severe punishment.
- The wardens are the highest authority in Syngorn and are responsible for interpreting the laws of Syngorn. Any disputes or grievances can be brought before the wardens.
- The elves of Syngorn have a deep respect for tradition and history. Any actions that attempt to erase or alter their history will be met with severe punishment.
- Syngorn has a strong sense of community and cooperation. Any actions that go against the well-being of the community will be met with severe punishment.
- The Law of Syngorn prohibits any form of slavery or forced labor. Any actions that violate this principle will be met with severe punishment.
- Non-elven races are welcome in Syngorn but they should be aware that they do not have the same rights and privileges as elves. They are subject to the laws and regulations of Syngorn, but they should be aware that in case of any conflict or dispute, the safety and well-being of the elves will always come first.
- Property rights within Syngorn are restricted to elves only. Non-elven residents may own personal property, but they are not allowed to own land or real estate.
- Non-elven residents are not allowed to hold public office or participate in political decision-making.
- Non-elven residents are not allowed to marry elves or have any form of legal partnership recognized by Syngorn.
- Non-elven residents must respect the cultural and traditional practices of the elves, and any actions that violate or disrespect these practices will be met with severe punishment.
Economy
Exchange
In the city-state of Syngorn a distinct currency system is embraced. The locals primarily utilize their own unique coins, yet they are willing to accept common currency from visitors for minor transactions. Rustle (copper pieces), moons (silver pieces), suns (gold pieces), and stars (platinum pieces).Geography
South of the Lightfoot Land
Capital
Syngorn
Aliases
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Society
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Leader
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Races
Elf
Main pantheon
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Population
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