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Toril - D&D 5e

The Year Of Hope

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Toril is an Earth-sized planet that consists of various continents and islands, including Faerûn, Kara-Tur, and Zakhara in the central super-continent and, throughout most of its history Anchorome, Maztica, and Katashaka in the western region of the world. There is also one large and very mysterious continent east of Kara-Tur called Osse whose nature and inhabitants were all but unknown.   Following the Spellplague, however, Maztica was sent to Abeir, the sibling world of Toril, and a new continent, Laerakond, appeared in the west.[12] Maztica returned to Toril during the Second Sundering.[13]   Continents   Projection of Toril showing all its known continents as of the late 14th century DR.   Faerûn: The westernmost portion of Toril's central supercontinent, a diverse landscape inhabited by numerous races and cultures, including humans, dwarves, elves, halflings, and gnomes.   Zakhara: A mostly hot, arid realm dominated by elemental forces and a philosophy of Fate and Honor.   Kara-Tur: The east, steeped in ancient history.   Maztica: Primitive cultures bound by duty to their gods gave blood sacrifices in return for power while those who disagreed with the practice struggled to survive.   Anchorome: Hardly explored, seemingly populated with violent elves and more of the humans found in Maztica.   Katashaka: South of Maztica. Unexplored.   Laerakond: A continent formerly located in the world of Abeir, a land of dragon empires and "new" cultures.   Osse: Populated by spiritualists and druids, the spirit world and nature dominated the lives of its inhabitants. Unexplored.   History The known history of Toril spans for thousands of years, extending back into the misty epochs after Ao sundered the world of Abeir-Toril after the Tearfall, splitting it into the two twin planets, Abeir and Toril.