Spellscarred
People who were still able to use magic during the spellplague and continued to do so were often granted great power, but were always scarred by their spells.
Any character who bears a spellscar, including one
who has the spellscarred harbinger theme, has the
following innate abilities.
Spellscarred Susceptibility: A spellscarred
creature takes a -1 penalty to all defenses and all
saving throws against the Spell plague and the same
penalty when it is attacked by a plaguechanged
creature or another spellscarred creature.
Spellplague Sense: A spellscarred creature
knows when an area of Spellplague, or a plaguechanged
or spellscarred creature, is within 50 feet
of him or her.
You have a spellscar that takes the form of an unnaturallesion,
glowing tattoos, tentacles where your fingers
should be, immaterial blue spines projecting from
your skin, or some other obviously magical effect. Your
spellscar grants you the power to twist magic.
Benefit: You gain one of the following abilities.
• Dimension Shift: Once per encounter, you can
teleport up to 2 squares as a minor action.
• Twist Fate: Once per encounter, you can reroll a
failed saving throw.
• Vanish: Once per encounter as a minor action, you
can become invisible until the start of your next turn.
The specific nature of your spellscar has unlocked
knowledge that you can benefit from-bizarre
secrets of the magic that lurks inside you. Or, you
might have learned certain techniques from the
priest of IImater to soothe your own distress, as well
as other aspects of the healing arts.
Associated Skills: Arcana, Heal
Additional Features
Level 5 Feature
By drawing on the magic of your spellscar, you
enhance your attacks with burning blue fire. Each
time you evoke the flames, your spellscar flares ominously,
enticing you to draw on more of its power.
Spellscar Spellscarred Harbinger Utility
Empowerment
You unlock your hidden power, blue flames surroundina you as
you lash out.
Daily. Arcane
No Action Special
Trigger: You hit an enemy with an attack.
Effect: The enemy you hit is dazed until the end of your next
turn. You take damage equal to 5 + one-half your level.
Level 10 Feature
Your body and spirit course with blue fire, and you've
learned to harness that power in a new way.
Benefit: Choose another benefit from the spellscarred
harbinger starting feature list. You can use
only one ability gained from this list per encounter.
Level 6 Utility Power
The Spellplague remakes time and space as well as
flesh and stone. Drawing on its power, you alter reality
to serve your whims, if only for a moment.
Torture Reality Spellscarred Harbinger Utility 6
Your enemy's strike wavers, chanaina course toward a taraet of
your choosina.
Daily. Arcane
Immediate Interrupt Personal
Trigger: You are targeted by a melee or a ranged attack.
Effect: You redirect the attack to another creature adjacent
to you, other than the attacker.
Level 10 Utility Power
At its heart, the nature of the Spellplague is change.
Your growing mastery of your spellscar and the Spellplague
echoes within you allows you to direct that
hunger for alteration. When you spy a weakness in an
enemy, you can alter that weakness into strength, and
use that strength to replenish your reserves.
Morphic Spellscarred Harbinger Utility 10
Recovery
You absorb some oj the essence of another to wield as if it were
your own.
Daily. Arcane
Free Action Personal
Trigger: You hit an enemy granting combat advantage to you
when you have expended all your encounter attack powers.
Effect: You recover one of your previously expended
encounter attack powers of level 7 or lower.
Causes
Continued use of magic during the Spellplague
Symptoms
Visible scars across their body
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