BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Tally Underbelly

Tally Underbelly

A cunning, ambitious, and devious thief with his (one remaining) hand in as many jars as he can get.

Physical Description

General Physical Condition

In generally good health with the exception of a missing hand.

Specialized Equipment

Tally currently has a crude system of braces tied to his stump arm, that he can use to fasten a small weapon or tool in place of his hand.

Mental characteristics

Personal history

A Rock-gnome Rogue who grew up on the streets of Naporia. As a child, he learned the skills necessary for survival on the streets from Lyra Faris. The relationship was short lived, however, as Lyra left as soon as she was confident Tally would be able to survive on his own.   Shortly after Lyra's departure, Tally witnessed a young Tiefling girl being chased through the streets by the city guards. As the girl passed him by, she dropped a necklace on the ground, which Tally picked up. In more recent times, a Tiefling girl claiming to be the sister of the original owner of the necklace forcibly took the necklace from Tally and has had it ever since.

Education

"School of Hard Knocks" Street education

Employment

"Freelancer" for the Zhentarim

Social

Contacts & Relations

Brax - Zhentarim Liaison
Alignment
Chaotic Neutral
Honorary & Occupational Titles
Fang (Lv.2) (Zhentarim) Summerstrider (Lv. 5) (Adventurer/ Fighter Guild)
Year of Birth
241 CR 42 Years old
Children
Current Residence
Eyes
Hazel
Hair
Black
Height
3'
Weight
40lbs
Quotes & Catchphrases
"TOUCHIN' BALLS!!!"
Aligned Organization
Other Affiliations

Tally Underbelly

Rogue - Shadow 8 Class & Level
Urchin Background
Rock-Gnome Race
Chaotic Neutral Alignment

Strength 10
+0
Dexterity 18
+4
constitution 10
+0
intelligence 14
+2
wisdom 12
+1
charisma 14
+2
Total Hit Dice 8
Hit Die 1d8+0
3 proficiency bonus
11 Passive perception
0 Strength
7 Dexterity
0 Constitution
5 Intelligence
1 Wisdom
2 Charisma
saving throws
7 Acrobatics
1 Animal Handling
2 Arcana
0 Athletics
6 Deception
2 History
1 Insight
2 Intimidation
2 Investigation
1 Medicine
2 Nature
4 Perception
2 Performance
5 Persuasion
2 Religion
7 Sleight of Hands
9 Stealth
1 Survival
skills
15
AC
39
Hit Points
5
Initiative
25ft
Speed
Languages - Common, Gnomish, Thieves Cant

Proficiencies -
Light Armor
Simple Weapons
Hand Crossbows
Long Swords
Rapiers
Short Swords
Thieves Tools (+4)
Disguise Kit
Proficiencies
Attacks

Spellcasting

Equipment

Personality Traits

Ideals

Bonds

Flaws
Darkvision
Gnome (something)
Artificers Lore
Tinkerer
Cunning Action
Severed Shadow
Alert
Uncanny Dodge
Evasion
Features & Traits
This article has no secrets.

Comments

Please Login in order to comment!