The tortle is based on the tortoise.
Strong, wise and well-armored, the standard tortle is a flexible and surprisingly fast creature.
Detail |
Description |
Size |
Medium or Small |
Speed |
30' |
Attributes |
+2 Strength, +1 Wisdom (Alt +2/+1 in any stats) |
Ability: Claws |
1d6 + Strength mod of slashing damage |
Ability: Natural Armor |
Base Armor Class is 17. Dex does not affect this, and they can't wear armor, but they can carry a shield |
Ability: Hold Breath |
A tortle can hold its breath for an hour |
Ability: Nature's Intuition |
Proficiency in Animal Handling, Medicine, Nature, Perception Stealth or Survival |
Ability: Shell Defense |
Withdraw into your shell, even during combat, which provides +4 AC, advantage on Str and Con checks at a cost of zero speed, an inability to take reactions, and disadvantage on Dex saving throws. The only bonus action can be climbing out of the shell |
Class Considerations
Because of their strength, wisdom and natural armor, tortles do very well in classes that traditionally have lower armor: barbarians, druids, rangers, and strength monks, though they really don't have any class that they won't be a solid choice.
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