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Travelling Pace

The speed at which you travel can have an significant impact on your role. There are three main paces: slow, normal, and fast. Check the Travelling Pace table to see exactly how you're affected by the pace you choose.  

Walking

  The average character has a walking speed of about 3 miles per hour, and can travel—comfortably—around 15 miles per day. This takes into account the many rest breaks, pauses, and distractions a character will need during the day—especially those that carry heavy gear and armor. Walking long-distance is surprisingly hard work, and a long march in full plate armor is a sure way to strain muscles and hurt yourself.  

Horseback

  The average horse walks at much the same pace as a character: 3 miles per hour. While they can gallop much faster, they can only do so on flat ground for very short periods—horses overheat very quickly.   On horseback, a character can comfortably travel 20 miles per day without injuring the horse or becoming too saddle-sore. Anything more arduous requires knowledge and experience in Animal Handling.   The main benefit of traveling on horseback is the carrying capacity—a horse can carry much more than a character for much longer without complaint. Horses need plenty to eat and drink, however—2 food and water rations a day—so make sure you bring enough supplies to keep your animals in good shape.  
Pace Speed Distance Guide Forage Scout Hide Tracks
Slow 0.6 days 10 miles Advantage Normal Advantage Advantage
Medium 1 day 15 miles Normal Disadvantage Normal Normal
Fast 1.4 days 20 miles Disadvantage None Disadvantage Disadvantage

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