Travelling Pace
The speed at which you travel can have an significant impact on your role. There are three main paces: slow, normal, and fast. Check the Travelling Pace table to see exactly how you're affected by the pace you choose.
Walking
The average character has a walking speed of about 3 miles per hour, and can travel—comfortably—around 15 miles per day. This takes into account the many rest breaks, pauses, and distractions a character will need during the day—especially those that carry heavy gear and armor. Walking long-distance is surprisingly hard work, and a long march in full plate armor is a sure way to strain muscles and hurt yourself.Horseback
The average horse walks at much the same pace as a character: 3 miles per hour. While they can gallop much faster, they can only do so on flat ground for very short periods—horses overheat very quickly. On horseback, a character can comfortably travel 20 miles per day without injuring the horse or becoming too saddle-sore. Anything more arduous requires knowledge and experience in Animal Handling. The main benefit of traveling on horseback is the carrying capacity—a horse can carry much more than a character for much longer without complaint. Horses need plenty to eat and drink, however—2 food and water rations a day—so make sure you bring enough supplies to keep your animals in good shape.Pace | Speed | Distance | Guide | Forage | Scout | Hide Tracks |
Slow | 0.6 days | 10 miles | Advantage | Normal | Advantage | Advantage |
Medium | 1 day | 15 miles | Normal | Disadvantage | Normal | Normal |
Fast | 1.4 days | 20 miles | Disadvantage | None | Disadvantage | Disadvantage |
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