Osmar Character in Toril CFG-XXII | World Anvil

Osmar

This priest came to revere Mystra after witnessing the deeds of Ashkazi, a mysterious drow adventurer from Cormyr who used a balance of magic and subterfuge to aid his allies in battle.
 

Acolyte of Mystra

Medium Humanoid (any race, Cleric of Mystra, Any

Armor Class 15 (chain shirt, shield)
Hit Points 22 (4d8+4)
Speed: 30 ft

STR

12
( +1 )

DEX

12
( +1 )

CON

12
( +1 )

INT

11
( +0 )

WIS

14
( +2 )

CHA

11
( +0 )

Saving Throws Wis +1
Skills Deception +2, Insight +2, Perception +2, Persuasion +2, Sleight of Hand +2
Languages Common
Challenge Rating 1/2 (100 XP)
Proficiency Bonus 2

The Acolyte of Mystra is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: • Cantrips (at will): dancing lights, sacred flame, guidance • 1st level (4 slots): bless, cure wounds, sanctuary • 2nd level (3 slots) spiritual weapon, pass without trace

At will: Sacred Flame, Guidance, Spare the Dying

Actions

Mace
Melee Weapon Weapon Attack:+4, Range 5 ft, one target
Hit: 4 (1d6+1) Bludgeoning damage   Spiritual Weapon
Melee Weapon Attack: +4, Range 5 ft, one target
Hit: 6 (1d8+2) damage

Children