Seraph
The Brilliance of Light
Seraph is one of the eight Mana Beasts, a manifestation of the Inner Lightness in someone and the counterbalance to the Dark Plane's M'rak. It can be found only in the Light Plane, one of the eight Elemental Planes of the Goddess of Knowledge Sia.
Powers and Abilities
Seraph's general power is the same as all other Mana Beasts: to bind to a host and grant them his power. The power is like Item Magic, a magic that is not natural, but flows from an external source into the user so that they gain a new magical affinity. Unlike the Item Magics, however, Seraph can leave its host whenever it pleases. Item Magic is bound for life, but the host of Seraph can reject and abandon the power, or be abandoned by it. Instead, it is only when Seraph decides to leave or the host doesn't want it anymore that this can happen, though. Otherwise, the magic is bound.Seraph Magic
Seraph's power, called "Seraph Magic" grants its user flight, increased speed, and increased vision (when they wield the power of the Seraph, the Seraph mage grows a third eye upon their forehead, which aids in their newfound improved sight). It is said also that the wielder of Seraph Magic can send their voice anywhere in the world, as if it were coming from heaven itself, as long as light is reaching that place. The main ability of Seraph Magic, however, is its blinding light. It can emit a great light that is said to only harm that which is evil. What exactly determines its definition of "evil" is unclear. Is it a judgement made by Seraph, or by the wielder? No concrete answer has ever been discovered. As it is said that Seraph can shoot a laser from its many eyes, so too do the wielders of Seraph Magic.The Mana Beasts
Seraph is one of the eight Mana Beasts, the most powerful creatures of the Elemental Planes, who can lend their powers to mortals. The other seven are, as follows:- Phoenix- The Flame of Life, a Bird that resurrects itself from the Fire Plane.
- M'rak- The Inner Darkness, a smile in the shadows that brings out one's inner evil.
- Raijū- Lightning Fast Instinct, a Wolf from the Lightning Plane.
- Kurma- Level Headedness and Responsibility, a Turtle from the Earth Plane.
- Charybdis- The Escape of Fate, a gaping maw from the Water Plane.
- Jormungandr- Accepting One's Fate, a large serpent from the Ice Plane.
- Tengu- Mischief and Arrogance, a Demonic creature from the Air Plane.
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