Vargr
The Vargr believe that they have been uplifted by the Ancients, a fact that the Vargr are extremely proud of. They are typically seen by other races as aggressive pirates and scavengers but the Vargr actually have a diverse culture that is deeply rooted in their pack mentality and the desire for companionship, charisma and loyalty. Their constant struggle for charisma and leadership results in a culture fuelled by conflict and change.
The Vargr bear a close resemblance to their canine ancestry, as can be seen by their muzzle, tail and fur, though several anatomical modifications were made by the Ancients to the canine body structure. Vargr adopt a digitigrade stance (putting their weight on their toes rather than the soles of their feet) and many have a slight stoop.
The Vargr bear a close resemblance to their canine ancestry, as can be seen by their muzzle, tail and fur, though several anatomical modifications were made by the Ancients to the canine body structure. Vargr adopt a digitigrade stance (putting their weight on their toes rather than the soles of their feet) and many have a slight stoop.
Characteristics
Vargr Travellers have the following modifiers applied to their characteristics: STR-1, DEX+1, END-1
Traits
Vargr Travellers all possess the following traits.
Bite: All Vargr possess pronounced canines which make for a nasty close combat weapon. This bite uses the Melee (natural) skill and does 1D+1 damage.
Heightened Senses: Vargr have better hearing and sense of smell than humans. All Vargr receive DM+1 to any Recon and Survival checks they have to make. However, their eyesight is worse in darkness and they suffer DM-1 to any skill check requiring sight in dark conditions.
Vargr Travellers have the following modifiers applied to their characteristics: STR-1, DEX+1, END-1
Traits
Vargr Travellers all possess the following traits.
Bite: All Vargr possess pronounced canines which make for a nasty close combat weapon. This bite uses the Melee (natural) skill and does 1D+1 damage.
Heightened Senses: Vargr have better hearing and sense of smell than humans. All Vargr receive DM+1 to any Recon and Survival checks they have to make. However, their eyesight is worse in darkness and they suffer DM-1 to any skill check requiring sight in dark conditions.
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