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Tundrusk

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The world of Tundrusk is a High Fantasy, Medieval RPG setting for Dungeons and Dragons 5th Edition.   Tundrusk is a world in a period of restoration, after the demise of the old Tundruskan Empire and the end of the Rift War. Drakus Killroi, once a martyr for the many elves who'd seen their lands and people fall victim to the actions of Tundrusk, was now an all powerful lich, working to extend his power across the world by opening a portal to the lower dimensions in which his patron resided.   As the demons brought forth by Drakus rose from the fiery depths that had once contained them, the Tundruskan Empire prepared for what they saw as the possible end of civilization. The fighting lasted nearly one hundred years and lead to the deaths of nearly 60% of Tundrusk's population as well as the end of the Tundruskan Empire. This had left the lands of Tundrusk scarred and barren, causing famine, disease, and mistrust to plague the continent's lands for hundreds of years as nations began to split and the once powerful Tundruskan Empire lost its grasp on the known world.   866 years after the war, and the world is still recovering. The old Tundruskan Empire has split into four acknowledged nations: The New Tundruskan Empire, Urthallia, Riphtenland, and the Orxian Caliphate, along with the various nations tied to the Obohr Revolt, either vie for control of the continent or work towards a peaceful existence for all of the nations. However, a new threat seems to loom far below the reaches of the mortal plane. The Rift, according to many, is becoming far more active, letting greater and greater monstrosities through its interplanar barrier. The gods have fallen silent, and a deadly plague with seemingly magical origins sweeps throughout the lands of Obohrlansk.

Campaigns

Tundrusk

Dungeons & Dragons 5e

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