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Curse of the Grail

Causes

During the Holy Grail Wars, 11 rules are to be followed at all times. Should an individual, Grail Warrior or not, decide to grievously break one of the rules, their life could be forever changed. The Holy Grail will bestow this terrible curse upon those that have willingly and severely broken one or more rules. There are several levels of this curse that can bring on different symptoms, mainly depending on how bad the infarction was.

Symptoms

Individuals that have the curse of the Holy Grail, depending on how cursed they are, experience constant physical pain similar to muscle aches as well as a headache. Their senses are significantly weakened and, in some cases, they straight-up can't even function as normal people anymore. In the worst cases, victims can even end up dying in horrific ways.

Prognosis

The Curse of the Grail can have a few levels of severity that is brought upon someone depending on just how bad their infarction against the 11 rules were. They are:
  1. First Level: Symptoms include general body aches, headaches, and feelings of unwellness. At this level, the curse can still be cured with a Remove Curse spell. If the spell is not available, the symptoms go away within 30 days.
  2. Second Level: Symptoms include constant body aches, high fevers, nausea, and weakening of the five basic senses. The body's energy levels are greatly reduced, and exhaustion can onset itself after doing some of the most mundane of tasks. Only an up-casted Remove Curse can remove this curse.
  3. Third Level: Symptoms are at its worst with cripplingly bad body aches, loss of vision and hearing, necrosis of limbs, and delirium. Death comes within an excruciating week after onset and nothing short from a wish spell can remove this curse.

Prevention

By simply just following the 11 rules to the best of one's abilities and not interfering with any battles between Grail Warriors, one can avoid being cursed by the Holy Grail. Usually, the infarctions are to be intentional for the Grail to consider the individual curse-worthy.
Type
Magical
Origin
Magical
Rarity
Unique

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