Races of Ultamis
Aarcocktra: N/A
Aasimir: Demigod, children of Gods
Centaur: One of the 4 savage tribes of Rakar, members of The Horde
Changeling: The result of people and Doppelgangers mating, abominations.
Dhampir: Either a vampire spawn, a half vampire, or just a player who wants to be a vamp.
Dragonborn: Found primarily on Archea, Dragonborn are said to be the descendants of the Heroic Dragons of old, their legends tell of the battles they fought against the Gods. Metallic Dragonborn are accepted in society across Archea, while Chromatics are frowned upon and viewed as dangerous. Gem dragonborn are very rare (help idk how to work them)
Drow: Created when a family of Elves led by their matriarch, Lolth, were corrupted by Malfernus and tricked into waging war on their neighboring Elf houses. As punishment they were banished to the underdark.
Dwarf: Found all across Ultamis
Elf: Found all across Ultamis
Fairy: In the feywild
Firbolg: Guardians of the forests on Archea, they are docile creatures that don’t tend to become adventurers without a good reason
Genasi: Inhabitants of the elemental planes
Gith: Their 5E origin basically, they hate mindflayers
Gnome: Found on Zuralia, Gnomes are major players in the Kusu Dynasty, doing a lot of the science and tinkering that keeps the Empire a major player in world Politics.
Goblinoids: One of the 4 savage tribes of Rakar, members of The Horde
Goliath: Used to be abundant in the Truefrost, they were wiped out by the Orcs for their land and resources. Few of their kin remain.
Halfling: Found all across Ultamis
HexBlood: Beings cursed to become a Hag
Human: Found all across Ultamis
Kalashtar: N/A (open to them existing so if you have ideas lmk)
Kenku: Residents of the Shadowfell
Kobold: Minions of Dragons, some have formed their own colonies across the land
Leonin: One of the 4 savage tribes of Rakar, members of The Horde
Lizardfolk: Lizardfolk Reside in Venosia, despite being quite rare they are feared as apex hunters.
Loxodon: N/A
Merfolk: Discovered in the shores of Venosia, Merfolk are shy beings that keep to themselves.
Minotaur: One of the 4 savage tribes of Rakar, members of The Horde
Orc: Raiders who dominate the Truefrost, they control the north.
Owlfolk: N/A
Plantfolk: A race only found recently, they exist only within a hidden valley deep in the Archean wilderness. More research is needed.
Rabbitfolk: N/A
Reborn: Their lore is self explanatory.
Sahuagin: Very common in Venosia, after the war they were enslaved by Nash Cutt to be Cutt Co. workers
Satyr: Feywild people
Shardmind: Not many know of their existence, they live deep underground.
Shifter: Beings with Control over their Lycan Curse
Tabaxi: One of the more Common Races in Venosia
Tiefling: The mutation that causes tieflings first showed in the God Kas. Most Tieflings are outcast, as they are feared for their appearance.
Triton: N/A (play a different aquatic race lul)
Warforged: Not invented yet (inb4 Joey)
Yuan Ti: No one knows much of the Yuan Ti, their existence is a secret to many. Devoted to an evil diety, they infiltrate Governments and control postions of power in order to advance their plans.
Aasimir: Demigod, children of Gods
Centaur: One of the 4 savage tribes of Rakar, members of The Horde
Changeling: The result of people and Doppelgangers mating, abominations.
Dhampir: Either a vampire spawn, a half vampire, or just a player who wants to be a vamp.
Dragonborn: Found primarily on Archea, Dragonborn are said to be the descendants of the Heroic Dragons of old, their legends tell of the battles they fought against the Gods. Metallic Dragonborn are accepted in society across Archea, while Chromatics are frowned upon and viewed as dangerous. Gem dragonborn are very rare (help idk how to work them)
Drow: Created when a family of Elves led by their matriarch, Lolth, were corrupted by Malfernus and tricked into waging war on their neighboring Elf houses. As punishment they were banished to the underdark.
Dwarf: Found all across Ultamis
Elf: Found all across Ultamis
Fairy: In the feywild
Firbolg: Guardians of the forests on Archea, they are docile creatures that don’t tend to become adventurers without a good reason
Genasi: Inhabitants of the elemental planes
Gith: Their 5E origin basically, they hate mindflayers
Gnome: Found on Zuralia, Gnomes are major players in the Kusu Dynasty, doing a lot of the science and tinkering that keeps the Empire a major player in world Politics.
Goblinoids: One of the 4 savage tribes of Rakar, members of The Horde
Goliath: Used to be abundant in the Truefrost, they were wiped out by the Orcs for their land and resources. Few of their kin remain.
Halfling: Found all across Ultamis
HexBlood: Beings cursed to become a Hag
Human: Found all across Ultamis
Kalashtar: N/A (open to them existing so if you have ideas lmk)
Kenku: Residents of the Shadowfell
Kobold: Minions of Dragons, some have formed their own colonies across the land
Leonin: One of the 4 savage tribes of Rakar, members of The Horde
Lizardfolk: Lizardfolk Reside in Venosia, despite being quite rare they are feared as apex hunters.
Loxodon: N/A
Merfolk: Discovered in the shores of Venosia, Merfolk are shy beings that keep to themselves.
Minotaur: One of the 4 savage tribes of Rakar, members of The Horde
Orc: Raiders who dominate the Truefrost, they control the north.
Owlfolk: N/A
Plantfolk: A race only found recently, they exist only within a hidden valley deep in the Archean wilderness. More research is needed.
Rabbitfolk: N/A
Reborn: Their lore is self explanatory.
Sahuagin: Very common in Venosia, after the war they were enslaved by Nash Cutt to be Cutt Co. workers
Satyr: Feywild people
Shardmind: Not many know of their existence, they live deep underground.
Shifter: Beings with Control over their Lycan Curse
Tabaxi: One of the more Common Races in Venosia
Tiefling: The mutation that causes tieflings first showed in the God Kas. Most Tieflings are outcast, as they are feared for their appearance.
Triton: N/A (play a different aquatic race lul)
Warforged: Not invented yet (inb4 Joey)
Yuan Ti: No one knows much of the Yuan Ti, their existence is a secret to many. Devoted to an evil diety, they infiltrate Governments and control postions of power in order to advance their plans.
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