Gnoll
Description
This is a description.
Race Features -
Ability Score Increase: +1 bonus to Strength or DexterityLanguages: You can speak Common and Orcish.
Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Powerful Jaws: Your jaws are natural weapons, which you can use to make unarmed strikes, if you hit with them, you can deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Rampage: When your character reduces a creature to 0 hit points with a melee attack on its turn, they can take a bonus action to move up to half their speed and make a bite attack.
Tenacious Hunter: You have proficiency in the survival skill, and have advantage on any saving throws against being exhausted.
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