Alaric of the Gray Peaks founds the Principality of Eisen by joining the tribes of Gipfel mountains.
Alaric of the Gray Peaks founds the Principality of Eisen by joining the tribes of Gipfel mountains.
Knud Dalgaard founds Gron from a collective of farmers, uniting various settlements in the lands.
Boye Birk & Aase Laustsen found the states of Sonder & Dalry respectively as a result of the success seen in Gron. Sonder becomes a hug of culture while Dalry's industry and mining increases ten fold.
Jorun Icewalker, claiming to be guided by the Halden himself, discovers thermal hot springs on the island of Kalt. Tribes settle the island, taking advantage of the springs to survive the cold.
Oxar Karksson gathers the tribes of Kalt under the Circle of Valiants.
The city of Amboss has its Beacon Fire extinguished through magical means in the dark of night. A signifcant portion of the population is lost over the coming days.
In response to the events of the Quiet Night five years prior, the Silent Assembly is formed by Prince Gevehard to maintain a firm control of magic practice in the Principalities domain.
Prince Auspitz declares war on Aureum.
Aureum folds to Eisen's military assaults, becoming part of the Principality.
Prince Auspitz declares war on Tepeler.
Tepeler folds to Eisen's military assaults, becoming part of the Principality.
Gron, Sonder, and Dalry, fearing a future invasion by the Principality of Eisen decide to confederate their states and tribes to form the Warder Free States ushering in the third era.
The Warder Free States confederate, leading to renewed peace.