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Zedrick Brightforge

Brother Zedrick Brightforge (a.k.a. Zed)

Zedrick grew up as the only child of a Blacksmith, who owned a humble workshop in the slums of Baldur’s Gate. The streets of his neighborhood were rife with famine and poverty, while bands of organized thugs and corrupt lawbringers would prey on the weak through extortion and protection rackets. When one day his father was brutally “punished” for not complying with the demands of these criminals, Zedrick was left alone and forced into a local orphanage.   Living under a strict religious discipline, Zedrick found comfort and eventually strength in the divine. Upon reaching maturity, it was the Temple of Tyr that shone as a bright beacon in his eyes, for its servants were known for their pursuit of justice above all else. As a faithful Acolyte of Tyr, Zedrick has spent years in the company of Paladins and Justicars alike. While most frequently occupied dispensing justice to lowlifes and delinquents, he has also been involved in several large scale conflicts, shouting blessings at troops on the frontline, and providing medical support to those in need.

Physical Description

General Physical Condition

Slender but muscular.

Body Features

Somewhat scarred from combat. Arms covered with patterned streaks of gold tinted paint.

Facial Features

Gaunt features and sunken eyes. Medium lenght graying beard, bushy eyebrows. The sides of his head have been shaven, leaving only a streak of hair and a knot at the back.

Identifying Characteristics

Several deep scars line the side of his skull. Striking bight grey eyes sit in sunken eye sockets.

Physical quirks

Dirty exposed feet and long rough looking finger and toenails.

Apparel & Accessories

Medium lenght Acolyte robes, sleeves removed for enhanced mobility. Open front exposing part of the chest. Simple open sandals and hands wrapped in linnen strips. Rusty metal chain around the waist, several sets of Manacles dangling from it.

Specialized Equipment

Large Bronze amulet around the neck depicting the symbol of Tyr (scales balancing on a warhammer). Gold signet ring depicting a symbol of the Fearuhnian Pantheon. Large, rusty looking two handed Warhammer. Coiled leather whip hanging from the side of the robes.

Mental characteristics

Personal history

Only child of a Blacksmith, Orphaned at a young age. Joined the Temple of Tyr upon reaching adulthood. Years of loyal service as an Acolyte, involved in dispensing justice and providing clerical support.

Sexuality

Straight, Celibate

Education

Raised under a stict religious regime at an Orphanage in Baldur's Gate. Trained as an Acolyte, Justiciar and Cleric of War at the Temple of Tyr.

Employment

Serves faithfully at the Temple of Tyr in Baldur's Gate. Occasionally called upon to provide battle support to local militia and armies. Daily work involves trudging around the city and providing aid in all manner of justice related issues.

Accomplishments & Achievements

Minor renown as a bringer of swift justice in and around Baldur's Gate. Known among certain veterans for providing inspiring words and blessings in combat.

Failures & Embarrassments

Known to have crossed some moral lines in his pursuit for justice. His preachings are sometimes harsh and spiteful.

Mental Trauma

His rough childhood has made him vengeful and unforgiving, and has given him a severe disdain for bandits and other criminals.

Intellectual Characteristics

Wise but only through his connection to the divine and the teachings of his temple. Has not travelled much and therefore lacks wider insight.

Morality & Philosophy

Strives to do good and protect the weak as much as possible, but tends to be somewhat flexible morally when it comes to dealing with those he deems "lowlifes" or "scum".

Taboos

Strictly law abiding, does not tolerate criminals or those who mistreat and exploit the weak.

Personality Characteristics

Motivation

Deeply intwined in a frantic pursuit for Justice at all cost. Believes that those that cannot fend for themselves should be protected, and those that harm or exploit them should be punished.

Savvies & Ineptitudes

Good at catching lies and bluffs, and overall decent at interrogation. Will occasionally be blind to certain details because of his somewhat narrowminded views.

Likes & Dislikes

Values the finer things in life, and will praise good times and fortune as a gift from the gods. Besided disliking injustice, also dispises cowardice, excessive indulgence, and exploitaition.

Virtues & Personality perks

Strives to do the right thing as much as possible, and help and support those in need. Faithful servant of the gods, and loyal to his temple and those who guide and mentor him.

Vices & Personality flaws

Tends to push things too far in his (sometimes blind) pursuit for justice. Punishments might be too harsh, and will preach relentlessly to those he does not respect or that got on his bad side.

Personality Quirks

Will sometimes mumble or ramble to himself, ranting about things or repeating sermons over and over.

Hygiene

Generally quite poor. While he does wash and groom somewhat regularly, trudging around filthy city streets will often stain his feet and robes.

Social

Contacts & Relations

Baldur's Gate religeous society. Local Templars, Justicars and Military Commanders.

Family Ties

None

Religious Views

Faithful follower of the Faerunian Pantheon and specifically Tyr.

Social Aptitude

Has a certain degree of authority about him, and is capable of delivering inspiring words and speeches. Not the most likable person in casual gatherings.

Mannerisms

Generally polite and friendly, but can quickly change face depending on the sitution. Tends to harshly preach against or about those he does not respect.

Hobbies & Pets

Spends a lot of time in the Temple Library, and likes to keep in good phisical condition, honing his combat skills at the training grounds. Enjoys an occasional drink with his fellow brothers, but tries hard not to endulge too much because his temper tends to show when he's had one too many.

Speech

Speaks clearly and eloquently, with a deep echoing voice.

Wealth & Financial state

Moderate

Faithful Acolyte at the Temple of Tyr in Baldur's Gate. A stoic Cleric of War who values justice above all else.

View Character Profile
Alignment
Lawful Neutral
Honorary & Occupational Titles
Acolyte of Tyr, Justiciar
Age
49
Birthplace
Baldur's Gate
Children
Current Residence
Temple of Tyr
Gender
Male
Eyes
Bright Grey
Hair
Dark Brown, Greying
Skin Tone/Pigmentation
Pale White
Height
6ft
Weight
195 lb
Quotes & Catchphrases
"Thou art but the scum of the earth, and so to the earh thou shallt return. The scales have tipped against thee, prepare to face the Justice or Tyr."
Known Languages
Common, Celestial, Infernal, Dwarven.

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