The Underdark
The Underdark was the vast network of underground caverns and tunnels underneath the surface of Abeir-Toril. It was home to a host of evil beings driven deep into the caverns at the end of the age of demons.
The Underdark was divided into 4 major sections depending on the depth.
World Above The surface area of Toril. The name those who lived in the Underdark gave the surface. Upperdark The first three miles below the surface. It was here where the surface dwellers and those in the Underdark most often met. Middledark Located three to ten miles below the surface, this layer was where most of the Underdark cities were located. Lowerdark Ten miles or more below the surface, the Lowerdark was where even those who knew the Underdark were loath to go
The major domains of the Underdark were the Buried Realms, the Darklands, the Deep Wastes, the Earthroot, the Glimmersea, Great Bhaerynden, the Northdark, and Old Shanatar.
The Underdark was divided into 4 major sections depending on the depth.
World Above The surface area of Toril. The name those who lived in the Underdark gave the surface. Upperdark The first three miles below the surface. It was here where the surface dwellers and those in the Underdark most often met. Middledark Located three to ten miles below the surface, this layer was where most of the Underdark cities were located. Lowerdark Ten miles or more below the surface, the Lowerdark was where even those who knew the Underdark were loath to go
The major domains of the Underdark were the Buried Realms, the Darklands, the Deep Wastes, the Earthroot, the Glimmersea, Great Bhaerynden, the Northdark, and Old Shanatar.
Geography
The Underdark was not one giant cavern under Faerûn, but rather, many huge networks of caverns and caves. As a result, it was not always possible to travel from one end of the Underdark to the other. The Underdark was divided into several domains that were similar to continents of the world above. While it was possible to travel from one place to another within a domain, separate domains tended to have very few passages linking them.
The Underdark's underground landscape varied from small subterranean fissures almost impossible for adventurers to crawl through, to wide expanses of deep water that hid coral caves, hollowed out sections of ice in which creatures lived, and places where fungus, bones, or even pure force formed "caves." This varied landscape was as dynamic as the surface of Abeir-Toril. Some areas were always changing over time because of underground magma rivers or the emptying of underground lakes due to cracks in the rock formed by earthquakes. This meant maps of the Underdark were highly unreliable.
The Underdark's underground landscape varied from small subterranean fissures almost impossible for adventurers to crawl through, to wide expanses of deep water that hid coral caves, hollowed out sections of ice in which creatures lived, and places where fungus, bones, or even pure force formed "caves." This varied landscape was as dynamic as the surface of Abeir-Toril. Some areas were always changing over time because of underground magma rivers or the emptying of underground lakes due to cracks in the rock formed by earthquakes. This meant maps of the Underdark were highly unreliable.
Type
Cave System
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