The Shadow Pit
Players can register as a fighter
If they win, they get paid $500. Roll to see who they fight against:- Talos of the Boar (3)
- Falcon the Hunter (4)
- Jode the Blood Hunter (5)
- The Annis Hag (6)
- Demogorgon (8)
- Oblex (5)
- Aerisi (7)
- Andras (8)
- Aphemia (5)
- Ota-Tak (4)
Betting on the fights.
- Betting on the Underdog: Stake +200% if you win
- Betting on Even Fight: Stake +150% if you win
- Betting on the Favored: Stake +125% if you win
- Maximum bet of $2,000
Fight History / Notes
- Avitus won all fights, 1 draw
- Seardon won all fights
- Ricky won all fights, 1 draw
- Magnificent 7 (kobold crew) won their 1 fight
Working as a Healer
Healers will get paid $500 to stand by in case of an emergency and to heal the combatants at the end of the match.Getting XP for the Fights
When a player fights in the arena, they will earn XP as they would for normal encounters for winning the fight. When losing the fight, they will earn 50% XP. Anyone healing for a fight will also gain XP for the encounter as they normally would.Carousing
Players can choose to be social with the crowd while they are at the fights. This includes general conversation, eating snacks, getting drinks etc and will cost $10 for the day. A player can make a persuasion check using the carousing table to try to establish new contacts. If they are working as a healer or have been winning most of their fights, they can roll with advantage. If they have been loosing most of their fights, they roll with disadvantage. This roll is based on the work and performance of the day they are carousing.Check Total | Result |
---|---|
1-5 | Character has made 2 hostile contacts. |
6-10 | Character has made a hostile contact. |
11-15 | Character has made a neutral contact. |
16-20 | Character has made an allied contact. |
21+ | Character has made two allied contacts. |
The arena is 100 feet high
The column in the middle is 40 feet high
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