The Wayward Home
Indiscriminate Doctors
A group of doctors, called The Wayward, who patrol the continent of Sefir Daeg with no ties to any country and complete immunity during all conflicts, supposing the perpetrators consent to this. They hold no discrimination towards good or evil doers, monsters or mortals. They simply, and usually silently, assist wounded and dying patients to recuperation or at least a comfortable end.
History
Throughout Seifr Daeg, a continent wracked with conflict upon conflict, there is never a moment that someone isn't dying. The constant fighting in some parts of the continent, such as Caphitolia and Catholonika's many wars, cause alarm and hamper on trade, general diplomacy, and most importantly livelihood. This came to a boiling point in 3E 314 when a group from a country now absorbed by Caphitolia called Formagattoo formed The Wayward Home. The founders were all accomplished surgeons and clerics and priests adept at healing. They lauded themselves as above war and battle, only caring for the wounded or dying.About
Services
The Wayward Home provides assistance preventing and accelerating death, in rare circumstances. Their members may completely heal, or apply just enough to help the wounded to better help. They can also quickly end the life of one terminally struggling, say after a terrible accident or painful wound. They offer prayer to any deity, good or evil, lawful or chaotic, for their patient on their behalf. They ask for nothing in return, though many provide them with food and water and shelter as needed.Attire
The Wayward wear light gray robes, cloaks, or other clothing, covered completely from head to boot . Their symbol is a simple home emblazoned on the right breast, over the heart. They usually wear masks of a soft smiling face, also white or light gray. They keep only stiletto daggers for self-defense, no armor or shields.Lodging
There are several sites called Wayward Homes across the main roads and sometimes in dense jungles or forests or open tracts of land for The Wayward specifically, though any member of society may enter if they are in need. Here, The Wayward may recuperate or rest or replenish their supplies and purses before setting out again.Behavior
The Wayward prefer to keep silent during their visits unless absolutely necessary. They do not accept food or drink from others and utilize their furnished buildings. They are gentle-hearted and eager to help. They seem to arrive just in someone's time of need.Structure
There is no structure as in typical organizations. Each Wayward wanders, usually in groups of three to six, for ones to assist.
Help allegiant only to itself
Founding Date
3E 314
Type
Activist, Charity
Alternative Names
Gray Helpers, Gray Angels
Demonym
The Wayward
Location
Comments