The Court of Zeorun
The King with no Queen, this dwarf is all about loving women and not settling. He has no heir, but instead will choose his right hand man to rule when he can't anymore. He is a firm leader when he's not messing around with women. The court and Inner Council are made up of Mountain Dwarf and Halfling, most of the Dwarves are part of the Battleborn Clan which is why they all have the same surname.
The Inner Council:
Advisor/Archmage- Archmage Ember Battleborn
Master of Coin- Lord Lord Brudraec Battleborn
Master of Whisperers- Lord Lord Cade Greenbottle- Halfling
Master of Laws- Lord Lord Mondron Battleborn
Master of Ships- Lord Lord Atgrak Battleborn
Lord Commander- Sir Massack
Priestess Amber Battleborn- Priestess Priestess Amber Battleborn
Court:
Cup-bearer/Food Taster- Fokuth- Dwarven Boy
Master of the Games- Toredderlug Battleborn- Male Dwarf
Court fool- Thazzad Battleborn- Male Dwarf
Kennelmaster- Mosous- Male Dwarf
Stableboy- Krakgroic- Dwarven Boy
Master-at-arms- Navrogrett Battleborn- Female Dwarf
Squire- Betunli Redbraids- Dwarven Boy (Son of the Lord and Lady of Clan Redbraids)
Knights:
Sir Kosdrirlun Battleborn- Male Dwarf
Sir Gilgron Battleborn- Male Dwarf
Sir Nukdrunri Battleborn- Male Dwarf
Sir Salgraen Battleborn- Male Dwarf
Lords and Lady's-
Lord Krarfeg and Lady Jabreani Redbraids- Rulers of Goldcastle
Lord Henmem and Lady Krathabo Ironfeet- Rulers of Starryglass Port
Lord Yurbun Earthmace- Ruler of Sliverland
Lord Vodmouck and Lady Vagnolsia Merrystone- Rulers of Southhaven
Structure
Royal Family- The faces of the court and the King Leads the people.
Advisor/Archmage- Head council to the King. Chairs the inner council, serves as the King's proxy during his absences. Also helps with Arcane defensives and offensives.
Master of Coin- The master of coin is the chief financial adviser of the King. On the inner council.
Master of Whisperers- The realm's chief intelligence advisor and spymaster, supervising covert activities and information gathering, both at home and abroad. On the inner council.
Master of Laws- The realm's chief legal advisor, who also manages the castle's dungeons, and supervises law enforcement. On the inner council.
Master of Ships- The realm's chief naval officer, supervising the Royal Fleet and coordinating the realm's maritime defences. On the inner council.
Lord Commander- Lord Commander is the title held by the most senior sworn brother of the Kingsguard and Queensguard. On the inner council.
Court Healers- A group of healers from different religions that protect and serve the Royal Family and the court. Leader is on inner council.
Cup-bearer/Food Taster- A cupbearer is a servant who fills wine cups and serves wine to a lord or lady. He must guard against poison in the royal families cups and is sometimes required to swallow some of the drink before serving it.
Master of the Games- A master of the games is the official who enrols participants and selects pairings for jousting matches at tourneys.
Lady-in-waiting/Handmaid- A handmaid, companion, lady companion, or lady-in-waiting, is a female personal assistant attending on a royal woman or a high-ranking noblewoman.
Maid of Honour- Maids of Honour are the junior attendants of a queen in royal households. The position was and is junior to the lady-in-waiting. Traditionally, a queen regnant had eight maids of honour, while a queen consort had four. A maid of honour was a maiden, meaning that she had never been married, and was usually young and a member of the nobility. Maids of honour were commonly in their sixteenth year or older.
Knights- The Kingsguard, also known poetically as the White Swords or white cloaks, are the royal bodyguards of the Iron Throne. The Queensguard is another term for the Kingsguard, titled such when they serve as royal bodyguards for a Queen Regnant rather than a king.
Court fool- The court fool was the royal jester
Kennelmaster- Kennelmaster is a position in a castle household, usually occupied by a lowborn man. The kennelmaster is charged with the training and care of a castle's hunting hounds.
Master-at-arms- Master-at-arms is a position charged with training garrisons, as well as noble children, in fighting skills.
Squires- After several years of serving as a page, a boy can become a squire. Boys are not required to serve as a page before becoming a squire, so the age of squiring can range widely.
Stableboy- Someone employed in a stable to take care of the horses.
Guards- Other people that have trained.
Lords and Lady's- They rule over certain parts of the Royal Families territory to spread there ideal's and govern over the people.
History
The Battleborn Clan took over the throne during the Age of Dragons as the former King and his family had been wiped out. Orzack became a hero of his people when he helped chase away the dragons and was voted King. He is a good King to his people and is feared by many.
Military
They have an army in case of a war, the leader of them is the Lord Commander Sir Massack Battleborn.
Religion
All of the main deities are worshiped thought Zeorun (Erena, Brilane, Tharion, Zera, Volmir, Naxtune, Lyra, Dristia, Batune, Thymes, Wormir, Lahesis, Tage, Ilulla, Shadite, Emos and Illia.) The Mistress of Health, Priestess Amber Battleborn represents all of them but she mainly works with Lahesis, God of War.
We are loud and proud.
Founding Date
-3000
Type
Court, Royal
Alternative Names
The Dwarven Court
Training Level
Elite
Leader Title
Government System
Monarchy, Constitutional
Currency
Coins- Copper Pieces, Sliver Pieces, Gold Pieces and Platinum Pieces.
Legislative Body
The Master of Laws who is Lord Mondron Battleborn. He has to get them approved by the King and the rest of the inner court.
Judicial Body
The King.
Location
Comments