Hall of Memories
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The Hall of Memories seems harmless to many at first. The Scholar, a wise old lizard, lives there and is surrounded by his serpentine assistants. There is a great amount of knowledge and wisdom to be found in there, and The Scholar is known to be a great collector. But to visit the library demands a price--your most valuable memory. He tells you of this when you first arrive. You may look, browse, and even read everything the library has to offer. But before you leave you must make a choice. Keep your newfound knowledge in exchange for a memory that you hold dear or forget that the Hall ever existed along with the knowledge you learned inside it. You will simply wake up not knowing the day or hour and carry on with your life. Each visit requires sacrificing a new memory. To be the guide to the hall is the worst curse until you forget who you are.
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