• Monstrous Countenance

The true face of a vampire is a frightening thing, indeed — made all the more terrifying by the assistance of this entirely unsubtle Nightmare power. When a Kindred activates Monstrous Countenance, he does so in conjunction with a ferocious baring of fangs and a raspy, malevolent hiss. The result is a visage most foul, one that can make stalwart foes cower at the vampire’s feet.

Effect

Dramatic Failure: The vampire is incapable of Monstrous Countenance for the remainder of the scene.
Failure: The subject’s successes exceed or tie those rolled for the vampire. The subject is a bit shaken, but otherwise unaffected.
Success: Successes rolled for the vampire exceed those rolled for the subject. The victim flees the vampire’s presence entirely, using all available means at his disposal to do so. He continues fleeing for one turn per success rolled and will not come within sight of the vampire for the remainder of the scene.
Exceptional Success: An exceptional success reduces the subject to a cowering heap, unable to take any action of his own volition. If attacked, a terror-stricken foe can defend himself (he is allowed Defense but not a dodge action), and may attack anyone who attacks him. He cannot attack the Nightmare-user, even if she is also the source of an attack. The victim remains terrified as long as the vampire remains in the vicinity.
Material Components
Cost:
Gestures & Ritual
Dice Pool: Presence + Intimidation + Nightmare versus subject’s Composure + Blood Potency (The Nosferatu clan weakness does not apply to the Discipline user’s roll.)
Related Discipline
Effect Casting Time
Contested
Level
1