• The Cough
The vampire draws the poison in his body out through his fingertips — which let out the slightest of vapors — and touches his victim. Seconds later, the mortal’s eyes water. He begins to choke slightly, and coughs uncontrollably for a few seconds, making it difficult to act.
Effect
Dramatic Failure: The victim suffers no ill effect at all, and carries on as if nothing had happened.
Failure: The poison wells on the vampire’s fingertips for a split-second and then dissolves. Nothing else happens.
Success: The victim instantly feels an irritating, choking sensation in his throat and begins to cough. He suffers a -1 penalty to all dice pools for a number of turns equal to the number of the Jones’s successes.
Exceptional Success: The victim’s cough causes him a small amount of pain — he even hacks up a few tiny spots of blood. The penalty is the same, but the victim now counts as having been poisoned (and hence a valid choice of victim for a member of the Jones bloodline) until the end of the scene.
Failure: The poison wells on the vampire’s fingertips for a split-second and then dissolves. Nothing else happens.
Success: The victim instantly feels an irritating, choking sensation in his throat and begins to cough. He suffers a -1 penalty to all dice pools for a number of turns equal to the number of the Jones’s successes.
Exceptional Success: The victim’s cough causes him a small amount of pain — he even hacks up a few tiny spots of blood. The penalty is the same, but the victim now counts as having been poisoned (and hence a valid choice of victim for a member of the Jones bloodline) until the end of the scene.
Material Components
Cost: None
Gestures & Ritual
Dice Pool: Dexterity + Medicine + Asphyx vs. victim’s Stamina + Resolve
Related Discipline
Effect Casting Time
Contested
Level
1
Applied Restriction
To use this power, the vampire must first touch the victim (as per the rules found in the World of Darkness Rulebook, p.157).