•• Taint
One of the most dreadful effects of mustard gas is that it doesn’t really dissipate — it taints objects and flesh. The Jones smears a layer of his Vitae over a hand-held object or a small area, about equal to a square foot of space. The blood vanishes into the substance of the object. The next time a mortal touches the contaminated object or space, he risks being poisoned, and must roll to resist the toxicity of the Jones’s poison.
Effect
The poison remains in place from the moment the vampire applies it until the next sunrise, or until someone touches it. It cannot be removed in any way before it is touched; but when the sun rises, it vanishes as if it were never there. Likewise, once the poison has infected someone, the affected area is no longer hazardous.
Material Components
Cost: 1 Vitae for every object or square foot of space tainted
Gestures & Ritual
Dice Pool: No roll is required to activate this power. Once contact transmits the poison, the victim’s player must roll to resist the poison as described above.
Related Discipline
Level
2