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Apetite for Weakness

Vampire the Requiem - Covenant - Belial's Brood
This Investment allows a vampire to literally feed on the weakness of others. The Brood member draws on the potency of his own vice to draw physical enrichment from the denial of moral satisfaction in the troubled soul of another.

Effect

Dramatic Failure: The Vitae is wasted, and the Forsworn cannot regain Willpower for the remainder of the scene.
Failure: The Vitae is wasted with no effect.
Success: The target regains no Willpower for fulfilling his Virtue, and the Forsworn gains a number of Vitae equal to the number of Willpower the target would have regained if not for the success of this power (up to the vampire’s normal blood pool maximum). As this power essentially robs souls of their moral victories, it tends to leave victims feeling confused and unsure about what they truly believe. Daeva vampires cheated by Appetite for Weakness do not lose additional Willpower points due to their clan weakness.
Exceptional Success: The vampire regains one Vitae per Willpower point the victim would have regained, and the victim of the power loses a Willpower point, as well. If this would drop the victim’s current Willpower to 0, the victim lapses into a dribbling fugue state until at least one Willpower point has returned.
Prerequisites: Must have Gluttony or Sloth as a Vice
Related Organizations
Material Components
Cost: 1 Vitae
Gestures & Ritual
Dice Pool: Manipulation + Larceny – victim’s Resolve. If another soul fulfills a Virtue in the Forsworn’s presence, the Forsworn may spend a point of Vitae to activate this power. The Forsworn need not know the victim’s specific Virtue to use this Investment.
Related Discipline
Effect Duration
N/A
Effect Casting Time
Reflexive
Applied Restriction
This Investment may only successfully affect a given subject once per chapter. If two vampires activate this power on the same target simultaneously, the one with the higher Initiative wins. In the case of an Initiative tie, the vampire with the stronger connection to the target (through Virtue and/or Vice) wins out. The Storyteller is the final arbiter of when and how this power comes into play.

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