Brawling Dodge
(•)
Effect: Whenever your character performs a dodge (see "Dodge," p. 156), you can choose to add his Brawl Skill dots to his Defense instead of doubling his Defense. He essentially draws on his training in blocking and evading attacks rather than relying on his raw ability alone. While this might provide little benefit to a brawling novice, it can give the advanced fighter an edge.
Brawling Dodge applies against incoming Brawl- and Weaponry-based attacks, against thrown-weapon attacks, and against Firearms attacks made within close-combat range. Your character can move up to his Speed and perform a Brawling Dodge maneuver in a turn.
A character can possess both the Brawling Dodge and Weaponry Dodge Merits, but only one can be used per turn.
Brawling Dodge applies against incoming Brawl- and Weaponry-based attacks, against thrown-weapon attacks, and against Firearms attacks made within close-combat range. Your character can move up to his Speed and perform a Brawling Dodge maneuver in a turn.
A character can possess both the Brawling Dodge and Weaponry Dodge Merits, but only one can be used per turn.
Prerequisite: Strength •• and Brawl •