Compel Spirit
Dominate ••, Essentiaphagia ••
Like the Essentiaphagia Discipline itself, this Devotion is the province of the Dragolescu bloodline. Compel Spirit allows a vampire to use the first two levels of the Dominate Discipline on a ghost just as if it were a material being.
Effect
The Kindred must be able to see the ghost, and must have its attention (making eye contact is sometimes difficult with ghosts, as they don’t always appear to have eyes, but the character can intuit when she has the attention necessary from the ghost to attempt to use this power). Aside from the different dice pool, Compel Spirit functions exactly like Command or Mesmerize. (Sadly, Dragon experiments suggest that The Forgetful Mind and Conditioning don’t work on ghosts at all, no matter how capable the vampire is at forcing her will upon mortals.)
Material Components
Cost: 2 Vitae or 1 Ectoplasm
Gestures & Ritual
Dice Pool: Presence + Expression + Dominate versus ghost’s Resistance
Related Discipline
Dominate ••, Essentiaphagia ••