Create Gris-Gris
Level-Five Vodoun ritual
Kindred under the patronage of Papa Legba can call upon him to trap a spirit within a gris-gris, a talisman that houses a spirit and grants the wearer certain abilities or protection. Gris-gris are typically small, cloth bags containing herbs, oils, stones, small bones, hair and nails, pieces of cloth soaked with Vitae, or other small items that calm the trapped spirit and connect it with the owner of the talisman.
Before the houngan calls upon Papa Legba, he must first make the amulet that will house the spirit. Creating a gris-gris requires an extended Dexterity + Crafts roll with a target number of 10. Each roll is equal to five minutes.
Once the talisman has been created, the houngan performs the ritual to call upon Papa Legba. If the ritual is successful, Papa Legba will trap a spirit within the talisman. The type of spirit and Rank of the spirit trapped is determined by what the houngan wants the gris-gris to do. A gris-gris that can be used to provide light might require a fire-spirit of low (1-2) Rank, while a talisman that can grant the user the ability to cause foes to burst into flame requires trapping a fire-spirit of high Rank (3 or more).
The ritual that traps a spirit within a gris-gris is contested, pitting the ritualist’s Presence + Persuasion + Rapport against the spirit’s Rank + Resistance.
Vampires creating gris-gris are wise to tread carefully. Spirits do not usually wish to remain trapped within a gris-gris, forced to serve a houngan. Many attempt to break free, and if they are able, may turn upon the houngan who imprisoned and enslaved them. For this reason, it is very difficult, and dangerous, to trap a powerful spirit within a gris-gris. While potent spirits offer greater abilities to the houngan, they are also extremely difficult to contain and are dangerous (and sometimes deadly) when emancipated.
If the gris-gris is destroyed, the trapped spirit is freed and the devotee no longer enjoys the benefits the talisman provided.
The spirit releases its Numina only upon the talisman’s activation. The user must request or command the spirit to act whenever he seeks its power. This is done nonverbally with an instant action Wits + Persuasion + Rapport roll. Success allows the vampire to use the talisman for the following scene.
Each time the talisman is activated, the trapped spirit has a chance to escape. The spirit contests the houngan’s Wits + Persuasion + Rapport roll with its Resistance. If the spirit breaks free of its prison, the gris-gris becomes useless. Lesser spirits return to Twilight or the Shadow, while more powerful spirits may choose to attack the houngan.
Before the houngan calls upon Papa Legba, he must first make the amulet that will house the spirit. Creating a gris-gris requires an extended Dexterity + Crafts roll with a target number of 10. Each roll is equal to five minutes.
Once the talisman has been created, the houngan performs the ritual to call upon Papa Legba. If the ritual is successful, Papa Legba will trap a spirit within the talisman. The type of spirit and Rank of the spirit trapped is determined by what the houngan wants the gris-gris to do. A gris-gris that can be used to provide light might require a fire-spirit of low (1-2) Rank, while a talisman that can grant the user the ability to cause foes to burst into flame requires trapping a fire-spirit of high Rank (3 or more).
The ritual that traps a spirit within a gris-gris is contested, pitting the ritualist’s Presence + Persuasion + Rapport against the spirit’s Rank + Resistance.
Vampires creating gris-gris are wise to tread carefully. Spirits do not usually wish to remain trapped within a gris-gris, forced to serve a houngan. Many attempt to break free, and if they are able, may turn upon the houngan who imprisoned and enslaved them. For this reason, it is very difficult, and dangerous, to trap a powerful spirit within a gris-gris. While potent spirits offer greater abilities to the houngan, they are also extremely difficult to contain and are dangerous (and sometimes deadly) when emancipated.
If the gris-gris is destroyed, the trapped spirit is freed and the devotee no longer enjoys the benefits the talisman provided.
The spirit releases its Numina only upon the talisman’s activation. The user must request or command the spirit to act whenever he seeks its power. This is done nonverbally with an instant action Wits + Persuasion + Rapport roll. Success allows the vampire to use the talisman for the following scene.
Each time the talisman is activated, the trapped spirit has a chance to escape. The spirit contests the houngan’s Wits + Persuasion + Rapport roll with its Resistance. If the spirit breaks free of its prison, the gris-gris becomes useless. Lesser spirits return to Twilight or the Shadow, while more powerful spirits may choose to attack the houngan.
Pre-requisite: Only available to patrons of Papa Legba