Crossbow
Crossbows come in varying sizes, from onehanded hand crossbows that fold down to Size 1/J to heavy arbalests capable of piercing a metal plate. A character may use either Athletics or Firearms to fire a crossbow. Reloading a crossbow takes a number of turns equal to twice its minimum Strength.
Repeating crossbows saw use in China as siege weapons from the Han dynasty through the Sino-Japanese War of 1895. A repeating crossbow uses lightweight arrows instead of heavy crossbow bolts and is operated by rapidly cranking a lever, which pulls back the string as the next arrow drops into place from a gravity-fed magazine atop the weapon. The repeating crossbow is capable of short and medium bursts of automatic fire and is reloaded as a firearm with an internal magazine.
Every crossbow has the Armor Piercing effect: 2 for a normal crossbow, 1 for a hand crossbow or repeating crossbow and 4 for an arbalest.
Repeating crossbows saw use in China as siege weapons from the Han dynasty through the Sino-Japanese War of 1895. A repeating crossbow uses lightweight arrows instead of heavy crossbow bolts and is operated by rapidly cranking a lever, which pulls back the string as the next arrow drops into place from a gravity-fed magazine atop the weapon. The repeating crossbow is capable of short and medium bursts of automatic fire and is reloaded as a firearm with an internal magazine.
Every crossbow has the Armor Piercing effect: 2 for a normal crossbow, 1 for a hand crossbow or repeating crossbow and 4 for an arbalest.
Crossbow
Damage: 3Ranges: 40/80/160
Capacity: 1
Strength: 2
Size: 3
Cost: •••
Crossbow, hand
Damage: 1Ranges: 15/30/60
Capacity: 1
Strength: 1
Size: 2/N
Cost: ••
Crossbow, arbalest
Damage: 4Ranges: 75/150/300
Capacity: 1
Strength: 4
Size: 4
Cost: ••••
Crossbow, repeating
Damage: 2Ranges: 35/70/140
Capacity: 15
Strength: 3
Size: 5
Cost: •••••