Generic Anti-Material Rifle

World of Darkness - Armory
Anti-material rifles (AMRs) are chambered for heavy military calibers originally developed for anti-tank rifles during World War I and later applied to heavy machine guns: .50 BMG and 12.7mm Soviet. These rifles are usually between four and five feet long and weigh well over 40 pounds, making them completely impractical for use in firefights. When used for sniping, however, AMRs can kill a human-sized target at well over a mile away. As their name suggests, their primary official use is the destruction of material targets, such as land mines and light vehicles. In most nations, AMRs are available for civilian sale only with special permits, and these rifles have no legitimate hunting or self-defense applications. Most anti-material rifles are bolt-action with detachable magazines, though a few rare semi-automatic designs do exist.
Bolt-action examples: Accuracy International Arctic Warfare 50, FN Hecate II (Capacity 7+1), RSA KSVK, Steyr .50 HS (Capacity 1), Zastava M-93 Black Arrow, ZVI Falcon (Capacity 2+1)
All anti-material rifles have Armor Piercing 6.
An anti-material rifle’s recoil is even stronger than that of a big-game rifle. The same recoil rules for firing from a bad position apply, but, with an anti-material rifle, the only position that is considered “good” is a prone stance with the rifle’s bipod deployed.
Item type
Weapon, Ranged
Damage: 5 (8 again)*
Ranges: 300/600/1200
Capacity: 5+1
Strength: 3*
Size: 4
Cost: •••••