Hiriliu

A vampire’s Beast is a creature of passion, and for no one is this any truer than for the Forsworn. A vampire with this Investment knows how to draw on the pneuma as a sympathetic conduit for the Beast, making of herself a sort of mouthpiece for all the fettered passion of her undead soul. When summoned up and released as a single roar — a cry known as the hiriliu among the Brood — the resulting torrent of fervor calls out to the dark side in another sentient being. The Forsworn often use this power to quickly learn the nature of a mortal’s vice.

Effect

Dramatic Failure: The spent Willpower is wasted, and the user cannot activate this Investment again for the rest of the scene.
Failure: The vampire fails to acquire more successes than his subject, and the spent Willpower is wasted with no effect.
Success: The vampire acquires more successes than the subject, resulting in one of two possible effects depending on the type of target. If the target is a non-vampire, the subject immediately attempts to fulfill his or her Vice, regardless of the circumstances or surroundings. Affected subjects can spend Willpower to delay giving in, but must spend a number of Willpower points over successive rounds equal to the Forsworn’s successes on the activation roll. If the subjects don’t, they must immediately give in to their dark side (typically revealing their Vice for all to see in the process). If the subject is a vampire, her Beast hears the call of the Forsworn’s Beast and immediately begins to enter frenzy, though the subject has no conscious idea of from where the provocation originated.
Exceptional Success: The vampire can demand that a non-vampiric subject try to act out both his Virtue and Vice in the same scene. A –2 penalty is applied to a vampiric subject’s attempts to resist entering frenzy.

Manifestation

The primal scream issued forth by means of this power is silent, a mystical cry from the Beast into the dark heart of another’s soul. No sound need be made. Multiple applications of this power upon a subject do not stack with one another.
Prerequisites: Feet of Clay
Related Organizations
Material Components
Cost: 1 Willpower
Gestures & Ritual
Dice Pool: Manipulation + Animal Ken + Blood Potency versus Composure + Blood Potency
Related Discipline
Effect Duration
One scene (special)
Effect Casting Time
Contested; resistance is reflexive