Homemade Sap
Making a homemade sap involves taking some kind of sack (like a sock, a pouch or a leather bag) and filling it with something heavy (marbles, coins, BBs, doorknobs). Usually, all of the individual components can be found with quick scrutiny, and putting a homemade sap together requires minimal effort (and no roll).
The homemade sap acts just like a manufactured sap, and can cause the Stun effect on targets. Similar to genuine saps, if the subject takes enough damage in a single attack equal to or exceeding her Stamina, she loses her next action.
At the Storyteller’s discretion, a check might be made to see if the sap breaks, as most homemade saps don’t last very long. A sock filled with stones will break after a few attacks, for example. A good rule of thumb is that once the sap has caused 3 levels of damage, it’ll come apart. Stitching tears, fabric rips and the item becomes useless.
The homemade sap acts just like a manufactured sap, and can cause the Stun effect on targets. Similar to genuine saps, if the subject takes enough damage in a single attack equal to or exceeding her Stamina, she loses her next action.
At the Storyteller’s discretion, a check might be made to see if the sap breaks, as most homemade saps don’t last very long. A sock filled with stones will break after a few attacks, for example. A good rule of thumb is that once the sap has caused 3 levels of damage, it’ll come apart. Stitching tears, fabric rips and the item becomes useless.
Item type
Weapon, Melee
Size: variable
Durability: 1
Cost: n/a
Notes: Stun (Stamina), fragile 2