Language

(• to •••)

World of Darkness Rulebook
Effect: Your character knows an additional language besides his own. One dot in this Merit means that he can read, write and speak an extra language with minimal fluency. Two dots indicate that he is literate and conversationally fluent. Three dots indicate that he can speak the language like a native and is well-read in it.
You must specify which language your character is familiar with when purchasing this Merit.
World of Darkness rulebook, p. 109: The Language Merit changes to reflect a less American understanding of languages. Here in America, we can barely speak our own native language. As it turns out, other countries -- and people who put forth a modicum of effort -- can speak several languages with ease. How about that?

Language (•)

Effect: Your character knows an additional language besides his own, one that he can read, write and speak with fluency. If he wishes to convince others that he is a native speaker, however, the Storyteller might call for an Intelligence + Expression roll, contested with a reflexive Intelligence + Academics roll by anyone who is suspicious.
You must specify which language your character is familiar with when purchasing this Merit. You may take this Merit multiple times, with a different language for each.