Master’s Will
Many Forsworn hold that the Beast itself knows no fear, and that it is just the remnant of mortal thought that fills vampires with the memory of fear. To become the master of himself, a vampire must become the predator, and forget the prey. Master’s Will allows the Forsworn to use the eminence of his Beast to steel himself against the frantic pleas of his own mortal mind.
Effect
Dramatic Failure: The vampire enters an uncontrolled Rötschreck and must make a degeneration roll to avoid gaining a derangement. If this roll is failed, the Storyteller determines the derangement, based upon the character and the circumstances.
Failure: The vampire experiences the Rötschreck as normal.
Success: The vampire resists the Rötschreck for the scene.
Exceptional Success: The vampire does not frenzy, and receives a +2 bonus on any roll to resist Rötschreck for the remainder of the night.
Failure: The vampire experiences the Rötschreck as normal.
Success: The vampire resists the Rötschreck for the scene.
Exceptional Success: The vampire does not frenzy, and receives a +2 bonus on any roll to resist Rötschreck for the remainder of the night.
Related Organizations
Material Components
Cost: None
Gestures & Ritual
Dice Pool: Blood Potency. After entering Rötschreck, a vampire with this Investment may roll Blood Potency as a second chance to resist the frenzy.
Related Discipline
Effect Duration
N/A
Effect Casting Time
Reflexive
Applied Restriction
Modifier | Situation
–1 | Rötschreck was instigated by the anathema of fire or sunlight.
+2 | At least one of the vampire’s covey-mates is present.
–1 | Rötschreck was instigated by the anathema of fire or sunlight.
+2 | At least one of the vampire’s covey-mates is present.