Nail Gun
A nail gun shoots nails into hard surfaces without the use of a hammer. Most nail guns are electric. Nails are fed into the device from a glued strip, and do not eject from the tool until the end is pressed firmly against a surface. Pull the trigger, and a nail buries fast and deep into the material.
That material could be wood, aluminum, soft tissue or bone. A nail punctures any surface with alarming speed, and will even punch through the thickest part of the human skull.
Technically, a nail gun must be pressed against a target before fired. Doing so demands success on a Strength + Firearms roll. An opponent’s Defense is applied normally. A nail does one automatic point of lethal damage in addition to any damage caused by successes on the attack roll.
Should an opponent’s appendage, such as a hand or foot, be nailed to something, removing it without tools requires a Strength + Stamina roll with a –3 modifier. If successful, one point of lethal damage is taken as the limb rips away from the metal nail. If done surgically or with tools (such as the claw end of a hammer), a Strength + Crafts roll is required with the –3 penalty, but no additional damage is conferred upon success.
A nail gun can be modified so that the contact guard is always depressed, meaning that the nails can be fired without pressing the nail gun up against the target. In this way, the tool is fired like a gun. Modifying the nail gun requires a Wits + Crafts roll. The device fires nails with more force than some handguns fire bullets, over 1,400 feet per second. In this case, the nail gun should be considered to have stats equal to a Generic .22 Revolver (see p. 62).
That material could be wood, aluminum, soft tissue or bone. A nail punctures any surface with alarming speed, and will even punch through the thickest part of the human skull.
Technically, a nail gun must be pressed against a target before fired. Doing so demands success on a Strength + Firearms roll. An opponent’s Defense is applied normally. A nail does one automatic point of lethal damage in addition to any damage caused by successes on the attack roll.
Should an opponent’s appendage, such as a hand or foot, be nailed to something, removing it without tools requires a Strength + Stamina roll with a –3 modifier. If successful, one point of lethal damage is taken as the limb rips away from the metal nail. If done surgically or with tools (such as the claw end of a hammer), a Strength + Crafts roll is required with the –3 penalty, but no additional damage is conferred upon success.
A nail gun can be modified so that the contact guard is always depressed, meaning that the nails can be fired without pressing the nail gun up against the target. In this way, the tool is fired like a gun. Modifying the nail gun requires a Wits + Crafts roll. The device fires nails with more force than some handguns fire bullets, over 1,400 feet per second. In this case, the nail gun should be considered to have stats equal to a Generic .22 Revolver (see p. 62).
Item type
Tool
Size: 2/J
Cost: •
Notes: Strength + Firearms, 1 extra success