Paintball

Paintball guns, also referred to as “markers” to avoid negative connotations, are recreational “weapons” that use compressed air to fire .68 caliber plastic spheres filled with water-soluble paint. Paintball players usually wear face masks, goggles and padded protective gear, as paintball hits leave spectacular bruises at close range. A successful hit with a paintball gun does a maximum of one Health level of bashing damage and cannot reduce a character to fewer Health levels than her Size, but targeted shots to the face (see p. 165, the World of Darkness Rulebook) can cause temporary blindness. Paintball guns feed from internal magazines like firearms. A paintball gun’s carbon dioxide tank is replaced separately (three turns to change tanks) and has enough pressure for 100 shots. Most paintball guns are capable only of semi-automatic fire, but fully automatic versions are available (Cost •••).
Pepperball guns are police variants of paintball guns that fire ammunition filled with pepper spray instead of paint. These guns and their ammunition are restricted to law enforcement sales only, and pepperball guns use slightly lower firing pressures. Attempting to use pepperball ammunition in a paintball gun results in the ammo rupturing as it’s fired. See p. 128 for information on pepper spray.
Item type
Weapon, Ranged
Paintball Pistol
Damage: 0B
Ranges: 15/30/60
Capacity: 20
Strength: 1
Size: 2/J
Cost:
Paintball Rifle
Damage: 1B
Ranges: 30/60/120
Capacity: 120
Strength: 1
Size: 2/N
Cost: ••