Playing the Part
Majesty •, Nightmare ••, Obfuscate ••
The recipe works a little something like this: Nightmare is the Nosferatu, the awful side, the wretched shadow. Obfuscate helps to hide that side, to conceal it beneath a veneer of false humanness. Add in a dash of Majesty for a little social voodoo, and voila: the Gents and Gals who know this Devotion can suppress their awfulness for a time and actually gain a bit of Social leg-up, to boot.
Effect
For the remainder of the scene, the Nosferatu gains a number of Social dice equal to successes gained on the roll. In addition, even one success allows the Nosferatu to avoid registering to the Predator’s Taint of other Damned. The physical response to this is that in many ways the Nosferatu appears more human: a flush of pink to bone-white cheeks, eye color returning, a suppression of that slaughterhouse smell.
That said, despite their hopes, this does not do anything to suppress the Nosferatu’s actual weakness. The Haunt still suffers from that no matter what he does to cover it up. The Nosferatu still betrays his identity in some way, shape or form: a freakish titter, an oddly lissome movement, an inability to blink.
That said, despite their hopes, this does not do anything to suppress the Nosferatu’s actual weakness. The Haunt still suffers from that no matter what he does to cover it up. The Nosferatu still betrays his identity in some way, shape or form: a freakish titter, an oddly lissome movement, an inability to blink.