Song of Serenity

(Majesty •••, Mimetismo •• )

Vampire the Requiem - Bloodlines the Chosen
It’s all well and good to ambush prey lost in the catacombs the Baddacelli call home. But it’s even better to take your prey without a struggle. This Devotion allows the Morlocks to do just that. The user sings a haunting, wordless song that soothes potential victims into a pleasant lethargy from which they find it all but impossible to rouse themselves even as their would-be devourers close in.

Effect

The Baddacelli initiates this power by singing to the victim in barely audible tones. He spends a point of Willpower to begin the extended and contested roll. In each turn during which he seeks to overcome the victim, his target may reflexively roll her Resolve + Composure to resist as a pleasant lethargy begins to steal over her. The first one to reach the opponent’s Willpower dot total is the victor in the contest. If the target wins, she shakes off the seductive call of the Song and cannot be affected by it any further in the scene.
If the vampire using this Devotion wins the extended and contested roll, the victim is rendered nearly torpid by the soothing tones. She ceases any activity and, though remaining conscious, will not respond to any but the most alarming of stimuli. She will allow herself to be approached, handled, even picked up and carried so long as the Baddacelli continues his song.
Sudden movements, loud noises or the Baddacelli ceasing to sing will all immediately break the spell. Any damage suffered by the victim will immediately cancel the effect as well, and she applies her full Defense against any incoming attack.
Material Components
Cost: 1 Willpower
Gestures & Ritual
Dice Pool: Manipulation + Expression + Majesty versus Composure + Blood Potency
Related Discipline
Majesty •••, Mimetismo ••
Effect Casting Time
Contested and Extended; resistance is reflexive.
Applied Restriction
Use of this power requires that the intended victim not be aware of any immediate danger. Any overt threat (such as initiation of combat) automatically prevents this power from taking effect.
This power costs 15 experience points to learn.